Archive for the ‘Evony Development’ Category

Evony Age II – Facebook

Thursday, April 29th, 2010

As you all know, evony is in Age 2 now. If you’d like to submit a guide on changes on Age II please send emails to hods@hods.com.

The facebook feature is a good way of getting more people to socially connect and play with each other. Other comments have included that the advertisements for Age II are a lot more audience acceptable. The forum has gained over a million posts and recent stats have shown that there are millions of players each day.

Historical Additions

Sunday, January 10th, 2010

“We want to make Evony as historically accurate as possible! As such, we would like to make triple sure that all of our content is top quality.

We are looking for qualified, intelligent individuals to assist us with this process of contributing vast amounts of historical research for the next instalment of Evony.


What will I be required to do?

You would be given access to documents that contains information relating to historical people and places, the very text that will be present in the next big release of Evony.

You would be required to put in about 5 hours a week of work and this would include contributing vast amounts of historical information on figures and places as well as proof reading the work you put in.


Do I get paid for this?

No. But we’ll be compensating your volunteer time with 10 Evony Cents per historical figure/city you contribute and is approved. The more information you help write, the more credits you are eligible to receive!

Am I eligible to apply?

You must meet the following criteria to apply:

A.

  1. Must be 18 or over
  2. Must be able to sign an NDA
  3. Must be able to contribute 5+ hours per week
  4. Must be able to install Skype (a free IM client for communication with your project manager)

You must also meet one or more of the following:

B.

  1. Must have had experience working in an historical related job field (e.g.: researcher, history teacher)
  2. Must have had experience working in an historical related institution (e.g.: school, museum)
  3. Must have an historical related university degree or diploma
  4. Must have owned or contributed to a historical related project

If you feel you are eligible to apply, please continue to read below.

How to apply

Please fill out the following application and return it to Ken Peterson, the project manager for Historical Research at ken@evony.com.

Application form

Full name:
Date of birth:
Forum name:
Game name:
E-mail address:
Country of residence:
Do you hold any historical related degrees/diplomas:
Which point of section B of the application form (above) applies to you:
Are you able to contribute over 5 hours a week to this project:
Please tell us in less than 100 words why you think you should be selected to participate:

DISCLAIMER:

Successful and unsuccessful applicants will be notified by e-mail and successful volunteers will be picked at our discretion. You will be working with highly confidential material and therefore would be required to scan or photograph, sign and send us a confidentiality agreement. You will be sent further instructions via e-mail if accepted.”

Restart Evony Game Feature Reactivated

Wednesday, November 11th, 2009

Evony has made the restart game available to all players! The following is the official message:

“Dear Evony Players,

The Restart Game feature has now been reactivated. This feature is used to reset all data to the very beginning on the specific account to the original state or newly created account.

This means that once you select this function, all your cities will be removed and you will have one single city, with a level 1 townhall, level 0 wall and no resources, production units, military units, research, etc. You will have completely started over.

Players can select this to rebuild their lords But please note caution needs to be exercised to avoid accidental resetting their lord account and clearing all data. Evony will not be liable for accidental resets; use this functionality at your own risk.

How do you use it?
Please click on the avatar of your lord or lady in the top right corner of the main Evony: Age I screen. The Player Information screen will pop up and please select in the bottom right hand corner the button labeled “Restart Game”.”

October 29th, Evony Patch Notes

Saturday, October 31st, 2009
Bugs Fixed – 29 Oct 2009:

  • Issue with Alliance introduction;
  • Researching in academy under the vacation mode;
  • Food consumed under vacation mode;
  • Defender will not receive reports about the war during the attacker’s camping time.

Evony Knight Class Fan site

Tuesday, September 8th, 2009

Evony Knight Class Fansite

Hods.com is proud to announce that we are now an official Evony Knight Class fan site.

What does this mean? This means that you all may now promote Hods Realm throughout Evony because we are an approved fan site.

Thanks for your support everyone!

Top Evony Players

Tuesday, September 8th, 2009

I’d like to take this time to post the top Evony players in different aspects of Evony.

Top Forum Poster: whiterosedreams with over 7,750 posts.

Top Overall Alliance: MISC (Server 3) – Over 100,000,000 {100 Million} Prestige, Over 215,000,000 (215 Million) Honor, and over 670 Cities.

Highest Prestige: Arctic – Over 15,800,000 {15.8 Million} Prestige (Server 2)

Highest Honor: Excella – Over 84,420,000 {84.42 Million} Honor (Server 4)

Highest Hero Level: 574 – Name: Kimochi – Owner: Arctic (Server 2)

Nice job you all!

Evony Super Moderators

Saturday, September 5th, 2009

On Septemer 3rd, 2009, Evony opened a new forum rank: Super Moderators

Super Moderators are not of a “higher status” than Moderators, but rather only have a few more permissions. Super Moderators have the power to moderate every single forum board as opposed to just a few selective sections.

If you are in doubt, just PM a Super Mod (Purple Name) and they’ll deal with it for you.

Again, Super Mods are not of a higher status than any other Moderator – they just have a little bit more permissions.

The first two Super Moderators for Evony are: Hods and FoxyBunny.

Evony WN1

Wednesday, September 2nd, 2009

Evony WN1 is an event where Worlds 1, 2, 3, 4, and 5 have all been merged into one. Yes, this means that all the different players, heroes, cities, etc, have been placed together to fight until death.

There have been many bugs as this is the first time this has been done. The administration is working hard to fix these issues. If you discover one, don’t hesitate to report it.

Evony News and Patches

Monday, August 31st, 2009
On August 22nd, 2009:

“World
  • Package Aug C has been added!
  • Greatly boosted the resources awarded from the Wheel of Fortune! A higher level Town Hall and more resource fields will increase the resources given.
  • The tooltip for the Penicillin buff has been changed from “Cure” to “Penicillin” for added clarity.

Battle

  • If an attacker does not destroy at least 10% of the defender’s troops, the attacker will not receive information on troops and fortifications in the Attack Report.

Bug Fixes

  • Occasionally display errors could occur with gold and resources when posting orders in the marketplace. This has been fixed.

On August 23rd, 2009:

“Evony Community,

Today we experienced a critical downtime of over 3.5 hours with all servers and the main website being unavailable and then some issues with the forums. We understand that this has made many of our great players frustrated and disappointed. We’re disappointed too.

Evony is a small independent online game developer and publisher, a small business which has grown exponentially due to the great community of players we have. Today’s downtime was caused by an error from our hosting partner, The Planet. This has placed us in a very difficult situation in trying to address and fix the errors; however within a few hours we were able to get all servers back online.

As we’re a small company, when problems like this arise, it affects us very deeply. We’d like to take this opportunity though to try and make something good out of it by offering a token of goodwill to all players. We are releasing to all players a Compensation Pack consisting of 10 Amulets and 100 cents, FREE. While we cannot make up for the issue that The Planet has caused, we do hope you accept our apologies and gift and still continue enjoying the game.

Please allow us 3 business days to send out this pack to all accounts. Accounts must have been created before today in order to obtain the pack. You will be able to claim the Compensation Pack in the left hand corner in the game.

Best Regards,

Evony Team”

Thanks Evony, it’s really appreciated!

Evony Fansites Kit

Wednesday, August 26th, 2009

“We at Evony™ believe that we have the best player community around and that each of you support the success of the game; after all, since April 2009 we’ve had over 5,000,000 registered active players! Fansites bring large groups of the community together in many different and special ways and we at Evony™ want to show that we support those third party fansites, administrators and staff who dedicate significant time and resources to create a fansite or provide a fan service and keep it going at no cost to the community. We applaud your efforts! It is this type of community spirit we want to foster and encourage.

As such, we are proud to announce and release the Evony™ Community Fansite Program. When your Evony™ fansite or fan service is online and available and wishes to be reviewed, please contact us at fansites@evony.com. We will be reviewing your fansite or fan service and if it meets our preliminary requirements, you’ll receive soon after an application form and we’ll begin the formal review process.

If after the formal review process your fansite or fan service qualifies for being included in the Program, we will add your site or service to the Community Fansite webspace which will be located on the official Evony™ website with a direct link to your site! We’ll also be publishing the fact of your fansite being accepted.

If after the formal review processes your fansite or fan service does not qualify for being included in the Program, we will provide immediate constructive feedback on how you can perhaps change or expand your fansite or service to qualify for listing. You can re-apply, but only once per 30 days.

We’re sorry, the Program is not for Alliance websites.

For approved Fansites each recognition level has different rewards!

The Program

There are three recognition levels in the Evony™ Community Fansite Program:

  • Prinzessin Class Evony™ Fansite
  • Earl Class Evony™ Fansite
  • Knight Class Evony™ Fansite

All qualified fansites will have the Knight Class upon successful review and application into the Program. A Knight Class fansite may apply for Earl class after it has been a qualified listed fansite for a minimum of thirty days. An Earl class fansite may apply for Prinzessin class only after it has been an Earl class for thirty days and must meet the requirements.

Evony™ is setting a high standard for the fansites that we include on our Community Fansite area, and this reflects on the desire to have fansites that have a positive effect on the community.

Please read below for the requirements at each level in the program:

knight class

A Knight Class Evony™ Fansite agrees to:

  • Be a fansite not hosted on a free hosting service.
  • Display Evony™ material on a page separate from other non- Evony™ materials.
  • Present news on a page devoted to news posting.
  • Attribute news from the official site appropriately, in order to avoid confusion between company news and site news.
  • Present materials in an attractive format.
  • Update at least once weekly.
  • Display an Evony™ logo and link to the Evony™ site on the page of Evony™ materials.
  • Display appropriate copyright information.
  • Abide by the Rules.

A Listed Evony™ Fansite may receive the following:

  • A text only link on the Evony Webpage in the Community Fansite listing.
  • Regular posting of fansite news on the Community News Forum, when such news is emailed to fansites@evony.com at least two weeks in advance
  • All Evony™ press releases
  • Occasional announcements from a Evony™ Community Liaison, via e-mail or newsletter
  • Use of the Fansite Kit and email notification when it is expanded

An Earl Class Evony™ Fansite agrees to:

  • Display Evony™ material on a page separate from other non- Evony™ materials
  • Present news on a page devoted to news posting
  • Attribute news from the official site appropriately, in order to avoid confusion between company news and site news
  • Present materials in an attractive and professional manner
  • Update at least twice per week
  • Report news from the official site in a timely manner
  • Host or link to a Evony™ -related forum
  • Expand site sections and content within a reasonable period of time when new campaigns, editions or games are released
  • Update content pages within a reasonable period of time when changes are made to Evony™ through updates and other means
  • Present a significant amount of original content, not merely a compilation (mirror) of Evony™ -produced materials
  • Display an Evony™ logo and link to the Evony™ site on the page of Evony™ materials
  • Display appropriate copyright information
  • Abide by the Rules

An Earl Class Evony™ Fansite may receive the following:

  • An image link only on the Evony Webpage in the Community Fansite listing.
  • Regular posting of fansite news on the Community News Forum, when such news is emailed to fansites@evony.com at least two weeks in advance
  • All Evony™ press releases
  • Occasional announcements from a Evony™ Community Liaison via e-mail
  • Possible unique Earl Fansite-only materials, such as information releases, contests, screenshots, etc.
  • Use of the Fansite Kit and email notification when it is expanded
  • Limited prize support (One per year) for contests and competitions held by the Earl Fansite, as approved in advance

A Prinzessen Class Evony™ Fansite agrees to:

  • Focus exclusively on Evony™
  • Update when the official site is updated; carry Evony™ news as it is posted or, when possible, as it takes place
  • Update to report Evony™ news from independent sources such as gaming sites and print publications
  • Attribute news from the official site appropriately, in order to avoid confusion between company news and site news
  • Present materials in an attractive and professional manner
  • Host a Evony™ -specific forum or forum set
  • Present a substantial amount of original content, not merely a compilation (mirror) of Evony™ -produced materials and or the creation of an authorized fansite application.
  • Expand site sections and content within a reasonable period of time when new campaigns, editions or games are released
  • Update content pages promptly when changes are made to Evony™ through updates and other means
  • Post all Evony™ press releases, or post a direct link to them on the Evony™  game website
  • Maintain a specific traffic rate to be agreed upon
  • Email Evony™ fansite traffic statistics monthly
  • Display appropriate copyright information
  • Abide by the Rules

A Prinzessen Class Evony™ Fansite may receive the following:

  • A direct image link on the Evony™ landing page.
  • A dedicated area on the Evony webpage in the Community Section on your fansite.
  • Frequent posting of fansite news on the Community News Forum, when such news is emailed to fansites@evony.com at least two weeks in advance.
  • All Evony™ press releases.
  • Occasional announcements from the Evony™ Development Director via direct e-mail.
  • Use of the Fansite Kit and email notification when it is expanded.
  • Only for Prinzessen Class Fansite – A private interview with Evony™ to use exclusively for your fansite.
  • Monthly collaborative meeting with Evony™ Vice Development Director.
  • Occasional unique Prinzessen Class Fansite-only materials, such as, information releases, contests, screenshots, etc.
  • Invitations to events available only to Prinzessen class Fansites
  • Prize support for contests and competitions held by the Prinzessen class Fansite, as approved in advance with Evony™.

The Expectations

All fansites in the Evony™ Community Fansite Program member site must agree to the following:

  • To meet and uphold high standards for quality for content and design.
  • To abide by the legal requirements stated in the Terms of Use.
  • To display the appropriate copyright, logo, and legal information and to attribute content and news post from the official site.
  • To assure that site content reflects positively upon the company and the game.
  • To attribute news from the official site clearly so that there is no confusion between official news and fansite news.
  • To disallow and remove links or promotion of adult (pornographic) sites, sites that provide or support software hacking or piracy, sites that support, advertise or offer in-game items for real currency, and sites that encourage game cheating.
  • To moderate Evony™ Community Fansite forums and live chat rooms to enforce reasonable behavior standards.
  • To actively monitor behaviour which reflects poorly on the community and report it to Evony™.
  • To assure that all staff members behave appropriately and to make staffing decisions that assure that the entire site staff is fully in support of the program, the site, and most importantly, the community
  • To abide by the game’s Terms of Use and EULA.

Regarding Traffic Statistics

In order to receive the rewards of Prinzessin Fansite status, fansites in that category are required to submit site traffic (hit count) statistics on a monthly basis. Statistics should be submitted via e-mail on the first of each month to fansites@evony.com. In the case of non-Prinzessin sites, we would still be grateful to receive this information, at the discretion of the webmaster. We acquire this information merely for general, statistical purposes. Traffic counts alone will not be used as a determining factor in a site’s acceptance into the Evony™ Community Fansite Program, and all information that is submitted to Evony™ is held as confidential and will never be revealed without the fansite owner’s express permission.”

Making Evony Better – Corabee

Wednesday, August 19th, 2009

An Evony member made a very interesting suggestions post. I thought it worthy enough to come here.

Overview

After over three weeks of play and evaluation, this is my assessment of the Evony RTS system. The goal of this post is to provide the community with food for substantive thought. To place this in perspective, I am a graduate of the US Army War College. I welcome any feedback beyond the drive-by infantile sort.

Evony Strengths

  1. The economic/city building system is first rate.
  2. Alliance system works fairly well.

Evony Weaknesses

  1. The association of noble rank to medal farming. This is the biggest negative of Evony.
  2. The non-realistic army/combat system, it takes the “strategy” out of RTS.
  3. Inability to use alliance members’ cities/allied cities strategically (e.g., as a staging ground for offensive operations). Adding this to Evony would elevate the game from decent/good to “totally awesome.” Again, an RTS needs to have the tools in place to implement meaningful strategic diplomatic and military goals.
  4. Lack of an Extended Truce. Everyone likes take vacations. Each account should get two Extended Truce items per year … this would put them in a protected mode while they are away from the game.

Any critique should provide constructive criticism — that is, it should also provide food for thought on how to improve rather than just a blanket “the strategic use of forces sucks.” It should provide a basis for a discussion on turning Evony from a decent RTS game into a stellar one.

Suggested Improvements

Alliance:

1. Add the ability to use allied cities. It’s great that you can Reinforce an ally with troops, but what about attackers? The option should exist to use an allied city as a Forward Operating Base for scouting and attacking. This would add a whole new dimension of strategy to the game.

2. Add the ability to conduct joint operations. Troops sent to Reinforce an alliance member or ally should have the option to “Conduct Joint Operations,” the Reinforcing troops usable by the hosting city and/or the reinforcing troops could draw on local troops in conducting operations.

3. Provide Alliances with appropriate reports about the state of the cities of their members. Strategically there is no way to get an overview of city status, other than by mailing members and asking. The Alliance interface should allow designated persons the ability to view a report of a member’s city (similar to a scouting report) so that alliance-wide strategic goals can be evaluated and set.

Nobility

Nobility is a function of politics historically, not of medals won on the field of battle. Advancing through noble ranks should not be tied to mindless medal farming. Tie noble rank to Prestige and Alliance size. This would provide motivation to work on individual and collective prestige building.

Miltary Ranks

Tie the rise through military ranks to the current medal system and weight it with Honor gained.

Military Strategy

Currently there is no emphasis on combined-arms operations and power units unrealistically dominate the “tactics.”

There is an over-emphasis on ballistas/catapults to project power. Historically “artillery” are a great means to project power, however, while power can be projected, they do not have the means to take or hold ground. Also, siege-type units have a small unit strength (for example, a battery of artillery is 1/3 to 1/2 the size of an infantry company) and their individual self-defense weapons are minimal. Give strategic weapons a defense equal to workers. Futhermore, the presence of enemy troops in a resource or city would make them vulnerable to sallying if they are not protected. No more taking NPC level 1 cities with 50 ballistas with transport support. Catapults are designed solely to attack point defenses.

Stress should be placed on efficient combined-arms forces. A smaller, but arms-balanced force, can defeat a larger opponent that is one-dimensional in nature. By shifting to a combined-arms methodology of combat, the combat part of Evony becomes both more tactically and stratigically realistic.

Types of Combat

Basically these fall into two categories in Evony: City attack/defense and non-city battles. At the tactical level, the major difference (other than the defensive capability afforded by walls) is that combat outside a city is more fluid, while city defense/attack is a set-piece type of warfare.

Battle Overvew

The rounds of battle should reflect the three phases of offensive/defensive operations: the meeting engagement, the initial assault/defense and the reinforce/exploit phases.

The key to the meeting engagement is the army’s screen; in the case of Evony, that role would be filled by Scouts and Cavalry. The opening rounds of combat should determine who “wins” the meeting engagement. Denying your opponent battlefield information is the key to winning a battle. The result of this phase should impart modifications to the main part of the battle. The ratio of the result should determine who’s force benefits from better tactical intelligence and thus would more efficiently commit their main combat forces (warriors, swordsmen, pike) to best tactical advantage, it could be rated thusly: Screen Overwhelmed (big negative to combat modifier); Screen Bypassed (moderate negative); Partial Screen would provide intelligence, but also yield intelligence to the opponent (no modifier, both sides have benefited equally); Screen Gains Tactical Advantage (moderate positive); Screen Gains Battlefield Superiority (big positive bonus).

Middle rounds of combat should be weighted by the meeting engagement results (e.g., the commander with good intelligence will utilize it maximally. Here the Intelligence score of the commander can come into play). This constitutes the heart of the battle and would weight the effective deployment of archers‘ impact on the battle. Also during this phase, counter-battery combat takes place, ranged weapons seek to eliminate the enemy’s ranged threat.

The latter rounds are all about exploitation/reinforcing. Either the defender bolsters their defense effectively or the attacker is poised to exploit the breach of the defenses. If the battle is fairly even, neither side benefits from this; that is, the battle becomes a statemate with the attacker withdrawing in good order. If the attackers wins the battle of the middle rounds, they are then poised to exploit or pillage the resource or city. If the defender wins the battle, the premise is that they sallied effectively, wreaking havoc on the attacker’s strategic assets (transporters, workers, ranged weapons such as ballista and catapults, and siege equipment (battering rams)).

Rates of Fire

Ranged combat needs to factor in rate of fire. Archers are more effective than ballista in this, as a bow reloads far faster than a ballista does, and a ballista reloads faster than a catapult (see Caesar by T. Dodge for Roman army rates of fire). The volume of fire from 1000 archers will be much higher than a comparable number of ballista. So while ballista will have a definite effect during a span of rounds (due range diferential and the “power” of the weapon), ultimately the archers will prevail (given a favorable combat ratio and a positive result in the main battle) in the exploitation phase as they close to within range and directly engage strategic assets such as ballista and catapults. A suggestion would be to have archers fire every round, ballistas every two rounds and catapults every three (and against point defense targets only).

Combat Losses

The Meeting Engagement Phase
Scouts and cavalry loss ratios during this phase should actually be quite low, as historically an army’s screening elements tend to disperse and filter rearward of the army rather than stand and fight to the death.

The Main Battle Phase
This is where the majority of infantry and archer losses are taken, as well as losses to strategic weapons and defenses from counter-battery fire.

Exploit/Reinforce Phase
This is where the “fruits of battle” are realized. If the battle is fairly equal, neither side benefits (that is, the attacker is presumed to withdraw in good order, but with little to show for it). In the Exploit mode, the attacker plunders the resource or city. For the defender, the “Open City Gates” to fight option would need to be checked; that is, they sally forth to exploit the results of the battle, otherwise the impact on attackers strategic assets in the attack would be reduced.

The Spoils of War

City attacks should fall into two categories: the raid and the assault. The first is geared more to economic disruption and a favorable (or even neutral) result in combat would yield the bounty of the outlying farms, mines, quarries and mills. Based on Logistics level (or some other), this could have a production impact as the city’s resource fields recover from the attack.

In the assault, to effectively sack a city, the defenses must be breached and sufficient ground forces to conduct the pillaging should be present (sorry, but the crews of 50 ballistas cannot effectively plunder). In the combat system, this is where the close-in wall defenses should come into play as well as battering rams (a huge boost to gaining entry to the city. In this case of actually breeching a city, the spoils would include warehoused goods, gold and (possibly) population reduction.

In Closing

I will add more to this as time goes on, as real life calls and I also want to see what feedback this post garners.

Regards to all,
Cora”

Evony Popularity Note

Tuesday, August 18th, 2009

I’d like to make a small note that Evony has surpassed 75 servers and worlds. The amount of Evony players has grown to millions and the game grows evermore popular.

I’m sure with the update of Age 2 and various other tweaks, Evony will have tripled in size. My prediction is that in 3 months, Evony LLC will be double what it is now.

Evony Scavenger Hunt

Monday, August 17th, 2009

The Evony Moderators have organized an event for the community to participate in and the winner will receive 50 game cents in-game.

“Hey all! It’s time for the first Evony Scavenger Hunt.

Ok, what in the world is that?

The Evony Scavenger Hunt is where players rush around trying to find various “things”, obviously revolving around Evony.

You will face hardships – there will be times when you don’t know what to do

That’s what the Evony community is for! Before we start this competition, I’d like to start with a little cheer:

*Taken from a true post*

Quote:

GIMMME AN E

GIMME A V

GIMME AN O

GIMME A N

GIMME A Y

EVONY!!!! ALRIGHT!!!! AWESOME!!!!

Now that we’ve all had some fun doing the Evony Cheer , let’s move on to the goodies.

The First Evony Scavenger Hunt

Hunt Moderators: Hods, Logrus, FoxyBunny

Submit all entries (Via Private Message) to
logrus!

Rules:

1) All participants must be registered Evony forum members as of the date/time this is posted.[/color]Those of you with multis will NOT be allowed to submit two entries. We know who you are!
2) Questions with regards to the game must be submitted to the game moderators via PM. If we think you have raised a question that needs to be answered for the good of the game, we will publicly answer it within this thread.
3) No hints, no tips, no cheats will be offered or allowed in the initial phase. We reserve the right to add public hints at random times if nobody can find all the objects.
4) The game begins at the moment this is posted, and ends when we receive a submission that has all 21 objects located correctly. The first (and only the first) completely correct submission wins.
5) In case of any dispute, the moderators running this game will make a joint decision. That decision is FINAL.
6) There will be no ties. One winner will be announced. One prize will be awarded.
7) Moderators, Representatives, and Admin are not permitted to play. Sorry!
8) Each player may only make one submission. If you are incorrect, game over, so think carefully before you send in your entry.
9) Only entries PM’d to Logrus will count.

How to Play:

1) A list will be provided (in the next post) of items hidden within the Evony forums. The first person to find all items on the list, and to submit their exact locations, will win. URLs are encouraged, but not absolutely necessary. However, saying “In Joey’s post” isn’t good enough…we’ll need to know which post in which thread in which forum.
2) The items we list will be quite specific. No tricks, no word plays. If we ask for a “court jester”, we mean a court jester, not a link to some user’s profile who you think qualifies as one, or a post with those words in it. All items will be noted as to whether it is a picture or wording we are requesting.
3) You are welcome to work together to find the items on the list, but there can only be one winner, so be careful who you share information with!
4) Sabotaging another player, cheating, attempting to cheat, altering someone else’s entries, or creating faked objects to confuse other players are grounds for immediate disqualification from the contest.
5) All items will be hidden somewhere on the Evony forums. Any/all forum areas are fair game, as are user profiles, visitor messages, and any other public areas. NO items will be found on any other websites or within the game itself.

Important note: You can only submit your answers once. Have all 21 listed, with their exact locations, and send to Logrus via PM. This is the ONLY WAY you can get credit for your answers and win the prize. Partial submissions, multiple submissions, postings, pm’s sent to the wrong person, etc. will not count. No exceptions![/b]

Prize:

The winner will receive a serial code good for 50 Evony game cents, to be applied to the account/server of their choosing.

Did I mention you have to send your PM’d entries to Logrus to get credit?

Evony Language Thread & Scout Changes

Sunday, August 16th, 2009

Interestingly enough, the Evony forum has opened two beta language threads for players who do not speak the primary language (English). This means that there will now be more aid for those who speak French and Spanish (I’m sure more will be added as time continues).

Spanish Thread
French Thread

Evony is now more intent on the Scout Changes, and look to implement it a little later on:

“To help balance the upcoming change that will make it more difficult for players to gain information on other player’s cities, we are planning to make a change to scouting that will reduce one of the random elements that can hurt scout chances.

Currently, there is a small chance that scouts will fight all of the cities defenders on scouting missions, instead of just their scouts. We plan to change this, so that scouts will only fight other scouts on these missions. This will make scouting missions more likely to succeed and reduce what has been a source of frustration for some players.

We want scouts to be useful tools for gathering information and preventing other players from gathering information. We think this change is right in line with this philosophy.”

Evony Prestige & Battle Changes

Thursday, August 13th, 2009
Originally stated by Dawnseeker, an Evony liason representative:
“In our efforts to make Evony more balanced, we are considering implementing a change to Prestige to prevent players from gaining Prestige at high rates by bypassing normal progression.

What we will do is cap Prestige at a fixed amount, based on the player’s title:

Civilian…… 100k
Knight……. 200k
Baronet….. 300k
Baron…….. 400k
Viscount…. 500k
Earl………. 700k
Duke……… 800k
Marquis….. 900k
Furstin…… 1,000k
Prinzessin… No Cap

So a civilian won’t be able to go above 100,000 Prestige, a Knight 200k, etc. What do you guys think of this? Do you think its fair? Any better suggestions? We’re listening!

We also intend to make a small change in battle reports. Right now it is easy for players to gain information about cities without scouting, by simply launching an attack. We would like to change this so that if an attacker is defeated in a battle and the defender does not take 10% casualties, the attacker will not receive information on the city, such as the number of troops and towers.

We want to do this so that scouts are valuable and we dont see “warrior scouting.”

Let us know what you think of these ideas! Thanks!”

These are possible changes that will come into play at Evony. If you agree or disagree – there’s still time! Please put your reply in this thread.

Funniest Post in Evony – August

Tuesday, August 11th, 2009

Today, an extremely funny and commendable post was made by a user named Wildor. It was funny enough that it has made it to the front page of Hods Realm as the Funniest Moment in Evony for the month of August. This post is on the official Evony Community Forums.

Here’s the quote:


“As this is my first experience in online gaming, I can in complete truth say it IS the best I have known. Same with the forum.

So…Everyone now!

GIMMME AN E

GIMME A V

GIMME AN O

GIMME A N

GIMME A Y

EVONY!!!! ALRIGHT!!!! AWESOME!!!!”

Here’s the picture:

Funniest Evony Post in August

Click Here to view Larger Image

Haha, I hope you enjoyed it everyone!

Using the Evony Community Forum

Monday, August 10th, 2009

Many players, or members, of Evony do not fully understand how the official Evony Community Forums work. This guide will answer all of the misunderstandings and should teach you a few things about forum boards.

Guide Last Updated: August 9th, 2009

1. Basics

a. How to register a forum account

b. How to create a thread

i. How to make a post / reply to someone

ii. Why isn’t my thread / post appearing?

c. How to search for information

d. How to send a private message

2. Staff

a. The staff hierarchy: explained

b. How to report a forum moderator

c. How to become a forum moderator

1. Basics


a. How to register a forum account


First, go to this url: bbs.evony.com/register.phpEvony Forum Registration URL

Second, if you accept Evony’s terms and conditions, continue:

Accept Evony Forum Conditions

Third, choose your desired username and password, and continue to filling out your email and the human verification

image: Evony Forum Account Creation

Click complete and you’re finished!

b. How to create a thread

First, go to this url: bbs.evony.com/

Second, choose which forum board you’d like to make a thread in:

Choose Evony Forum Board

Third, click on the button “New Thread”:

Evony Forum New Thread

Fourth, fill in the title, content, and tags:

Evony Forum Thread

You’re all done! Your thread should now appear in the forum section that you posted it in.

b. i. How to make a post / reply to someone


First, find the thread that you’d like to reply to, or post in:

Find Evony Thread

Second, there are two options: 1) Advanced Reply or 2) Quick Reply

1) Advanced Reply – click on the “Post Reply” button:

Post Evony Reply

Then fill in the content:

Evony Forum Post

You have successfully posted!

2) Quick Reply – go to the bottom of the page, and you should see a box named “Quick Reply”. Put your reply in that box and “Post Quick Reply”:

Evony Forum Quick Reply

Nice, you’re successfully quickly replied!

b. ii. Why isn’t my thread or my post appearing?


There is only one reason why your post would not be appearing. It’s because your posts need to be “approved” and are in the moderation que for approval. You’ll have to wait until a moderator approves your post or thread. Your threads and posts are put into moderation probably because the system suspects you to be a spam bot. The reason for this is because you posted a link or URL within your first or second post on Evony. You were then “flagged”. To un-flag yourself, please contact Valkirah or Dawnseeker to adjust your account so that you no longer have to get your posts or threads approved.

c. How to search for information


First, go to bbs.evony.com

Second, click on the “Search” button towards the right side of the navbar:

Evony Forum Navbar Search

Third, fill in the information you want to search for. You may either search by keyword, or by username:

Evony Forum Search

d. How to send a Private Message


First, go to bbs.evony.com

Second, click on “Private Messages” at the top right corner of your page:

Evony Forum Private Messages

Third, click on “Send New Message” on the left sidebar of your screen:

Evony Forum Send New Message

Fourth, fill in the details and “Submit Message”:

Evony Forum Submit Message

Your recipient should receive the message within a few moments!

2. Staff


a. The staff hierarchy: explained


Contrary to what you may think, colored names on the forum do not necessarily mean “Evony staff”.

Evony members – This is the ordinary player who is out there to have some fun. The color for regular members is plain:

Evony Forum Members

Evony forum moderators – Evony forum moderators are volunteers who are in no way hired or paid by the company, Evony LLC. Forum moderators volunteered to help organize and maintain order within the forum. The color for forum moderators is green:

Evony Forum Moderators

Evony liason representatives – Evony liasons, or Evony representatives, are paid by the company, Evony LLC, to do certain jobs. They are there to help convey thoughts, questions, and ideas to and from the players and the developers. The color for liasons is cyan:

Evony Forum Liasons

Evony administrators – Evony administrations are employed for Evony and have set jobs they have to do. Administrators can vary from developers to someone in charge of forum affairs. The color for administrations is red:

Evony Forum Administrators

b. How to report a forum moderator


It’s quite simple to report an abusive forum moderator. All you have to do is send a private message to Valkirah or Dawnseeker and tell them about the situation. They will deal with it accordingly.

c. How to become a forum moderator


It’s also easy to apply to be a forum moderator, but not easy to become one.

First, you must apply to be a forum moderator by sending a message to Evony Admin.

Second, you must wait for him to reply. Upon the reply, you will receive your rejection or acceptance. Good luck!

Evony Forum Problem

Tuesday, August 4th, 2009

The Evony community forums had a very small problem yesterday on August 3rd, 2009. A certain moderator by the name of millaro decided that he didn’t want to be a moderator anymore and would go out with some “fun”. He decided that deleting, moving, and merging a bunch of threads from different forums would be fun. Unfortunately, now the rest of the Evony forum moderators have to sort it out and figure out which way to un-merge, un-move, and un-delete.

Were you wondering why all the stickies were gone from different sections?

Were you wondering where your thread went?

Were you wondering why there are threads with 1,500 or more posts in them?

Your questions were just answered.

Evony Statistics – 3 Months

Saturday, July 25th, 2009

After nearly 3 months of its release, Evony has moved in to be not only the most popular MMORTS game and browser game, but possibly, the most popular online game in the world.

Where’s the proof?

Well, nothing like some good old pictures:

Evony MMORTS Competition

Click Here to Enlarge Picture

As you can see, although Travian and Ikariam have been up for over a year, they are not even half as large as Evony. Evony has been up for 3 months and already has an unprecedented amount of visitors. By this alone, Evony is the most popular MMORTS (massively multiplayer online real time strategy game) in the world.

Evony July Traffic Rank

Click Here to Enlarge Picture

Evony (as of July 23rd, 2009) has a traffic rank of around 400. A couple weeks ago it was even in the low 300’s. Without a doubt, Evony gets an enormous amount of gamers.

Runescape July Traffic Rank

Click Here to Enlarge Picture

Runescape (as of July 23rd, 2009) has a traffic rank of about 475. Runescape has declined slightly over the past few months. As the two pictures show, Evony surpassed Runescape in traffic.

WoW July Traffic Rank

Click Here to Enlarge Picture

Finally, the all-famous World of Warcraft. Since you do not play WoW on your browser, it’s hard to say whether Evony or WoW is more popular. Obviously, Runescape and Evony have more traffic, but that is mainly because you have to play on your browser.

Evony or WoW – you decide which game is the most popular.

All things considered, Evony has done quite well for the first 3 months, and it looks as if we can expect only uphill from here.

Evony News – End of July

Saturday, July 25th, 2009

At the end of July, Evony has made quite a bit of progress.

– Evony has promised the Age II (Age 2) beta will be released sometime in the near future.

– Evony selected a lot of new forum moderators to help manage the boards.

Here’s a list of all the moderators in order from oldest to newest:

MadK

Sukasai

Shinigami

Gazza

Hods

terryrayc

AbstractAngel

Lord Drazsyr

logrus

Cyhort

Zim

vBobLing

! mINDsELFiNDULGE !

Sarasca

BF2Viper

Bickyz

Shoko-koko

vito55

Alusair

FoxyBunny

Katiara

korgeza

Ktanaqui

Mactown

Ruyuk

phamtomfly

millaro

Thor

Wakey

Xeander

– Evony has yet to post the results of the Queen of Evony contest. We’re all crossing our fingers that our Queen is the winner!

– On July 16th, the following Item update occurred:

Item Changes

  • The Wealth of Nations increases hero’s Politics by 25%. Effective for 7 days (up from 24 hours).
  • Excalibur increases hero’s Attack by 25%. Effective for 7 days (up from 24 hours).
  • The Art of War increases hero’s Intelligence by 25%. Effective for 7 days (up from 24 hours).
  • Corselet increases Defence of attacking troops by 20% (up from 10%). Effective for 24 hours.
  • Ultra Corselet increases Defence of attacking troops by 20% (up from 10%). Effective for 7 days.
  • Penicillin decreases casualty by 30%. Effective for 7 days (up from 24 hours).
  • War Horn increases Attack of attacking troops by 20% (up from 10%). Effective for 24 hours.
  • Ivory Horn increases Attack of attacking troops by 20% (up from 10%). Effective for 7 days.
  • Tax Policy increases tax revenue by 100% (up from 25%). Effective for 24 hours.
  • Adv Tax Policy increases tax revenue by 100% (up from 25%). Effective for 7 days.
  • Anabasis Increase hero’s Experience by 1,000 or 8% of current level cap (whichever is greater).
  • Epitome of Military Science Increase hero’s Experience by 10,000 or 30% of current level cap (whichever is greater).
  • On War Increase hero’s Experience by 100,000 or 100% of current level cap (whichever is greater).

– There are over 50 different servers or worlds that people may play at. Yes, that’s right! In a little less than 3 months, Evony has over 50 different locations that people may play. This is extremely impressive.

That’s all for now, folks. In a few short minutes, Hods Realm will be releasing some statistics of the Evony game. Keep your eyes open!