Posts Tagged ‘military’

Military Units Basics

Saturday, May 16th, 2009

The basics of Evony military units and troops are essential to making sure that you win your battles. In essence, the point of Evony is to be the most powerful player in the game, but having the largest and strongest army.

Military Units Basics:

Workers: Workers are meant to transfer bulk resources. They are very weak and cannot defend themselves well. Thankfully though, they can carry a lot of load. In addition, you need 250 to construct a new city.

Scouts: Scouts are the weakest of all the cavalry units. Scouts are very important to have however, because you need them to scout out enemy cities and valleys. Scouts also are the only units that can destroy your opponents’ scouts when he/she scouts you.

Pike-men: Pike-men are very fast and are the ideal unit to destroy enemy cavalry units. However, due to the fact that other units are just as effective, few players use Pike-men in bulk.

Archers: Without a doubt, the most intimidating army is one that consists of a large amount of Archers. Archers are by far the most valuable unit. Why? I have explained the importance of range in a past article. To read more on why range and archers are your top priority, please click HERE.

Cavalry: Cavalry are swift and speedy. If you have a lot of them, you can take out archers, swordsmen, warriors, and virtually anything in your path. Their biggest weakness is Abatis.

Cataphracts: Cataphracts are a terror when you have them in great multitude. Of course, everything has a catch. Cataphracts would destroy everyone in your path if you had enough of them, however, they are extremely difficult to support. With a cost of 36 food per Cataphract, anyone who can maintain a large army of them has to be very actively plundering.

Transporters: Transporters are Workers that are beefed up. They are slower but have a load of 5,000 which is very important when you are plundering or putting a city under siege.

Ballista: Ballista are expensive, take a long time to create, and are pretty slow, but are worth it if you make enough of them. They are one of the only units that can effectively take out archers.

Battering Rams: These are powerful durability wreckers. They are used to smash through enemy walls and defenses.

Catapults: These are the strongest ranged units. If your archery technology is high enough, you can take out enemy archer towers without even being hit once. Catapults are also the most expensive to build, not to mention they take a very long time to build.

I will go into more detail on battle strategies in later articles.

Importance of Range

Tuesday, May 12th, 2009

In Evony, each military unit has a range. This range is the distance at which that unit can attack from. Before I continue, I will review each unit’s un-upgraded range:

Worker Range = 10

Warrior Range = 20

Swordsman Range = 30

Pike-man Range = 50

Cataphract Range = 80

Cavalry Range = 100

Battering Ram Range = 600

Archer Range = 1,200

Archer Tower Range = 1,300

Ballista Range = 1,400

Catapult Range = 1,500

Now, let’s move on to the basic information on range in Evony:

– The lowest ranged unit is the Worker, and the highest ranged unit is the Catapult.

– Each unit has an un-upgraded starting range, which I have stated above.

– Once a type of unit is in range to attack another enemy unit, they will attack. Any other units that you have that are not in range to attack yet, will advance by their individual speed.

– The battle will start at the highest range on either side. Basically, the highest range from either the offense or the defense will initiate the battle. If someone has a Ballista, the battle will start at 1,400. If the highest range out of both sides is a Swordsman, the battle will start at 30.

– The Archery Technology raises the range of your archers by 5% per technology level researched.

Now, I’m sure many of you have already put two and two together. However, I’ll break it down for you just to make sure:

– Whichever side has the higher range will get at least 1 free round of shots at the opponents which could easily turn the battle. This is because the archers with say 1250 range will start the battle 1250. Unfortunately for the opponent, his/her archers cannot shoot until a range of 1200 which forces them to walk forward while they are picked off.

– This ties completely into the Archery Technology. At this point in the Evony game, Archery Technology is by far the most important in the game. Mainly, this is because whoever has the higher range, will gain an unimaginable advantage. For example, you could have 1,000 archers with level 8 Archery, and your opponent has 2,000 archers with level 3 Archery, and you will easily win the battle. I will go more in detail about the Archery Technology in a later guide release.

Now, I’ll move on to fortifications and, more importantly, Archer Towers.

Look up again, and you’ll notice that Archer Towers is italicized and bolded. You’ll also notice that it has 100 more range than regular archers. Thus, Towers always get at least 1 free round of shots on your archers. Thus, it is so hard to defeat Archer Towers, unless your Archery Technology level is much higher than the opponent’s.

I will talk more about the amazing units, Ballista and Catapult in a later article. Please stay tuned, and I hope you understand the importance of range now.