An alliance is a group of players that come together to help each other out diplomatically and militarily. Alliances are not easy to run and, on the contrary, are extremely hard to maintain if you expect to become powerful. It takes a lot of effort, time, and patience.
– Generally the alliances that succeed are the ones who have players who are consistently increasing their prestige and armies. If a member of an alliance gets 5k prestige in 2 days, and then gets nothing for another 2 days, and then gets another 5k prestige, this player is not reliable and not a good alliance member.
– An alliance can only reach 100 members if the host has an Embassy level 10. Now, usually this is not simple, except that Evony sells an item called “Ritual of Pact” which automatically allows your alliance to get 100 members. This is how some alliances get 100 members within a few days of starting.
– Usually, a strong alliance will have “sister” or “brother” alliances. These other alliances formed because the original alliance reached its capacity of 100 members. The alliances are all allied with each, and are essentially one alliance.
– Members of the same alliance can do the following with each other: Transport resources to and from each other, reinforce each others’ cities with their own armies, and talk to each other in a private alliance chat.