Archive for the ‘Maxing Resources’ Category

Resource Valleys

Wednesday, May 6th, 2009

This is the fourth (and final one) of four detailed guides to maximizing your resource production. Without a doubt, after you have read all four, you will have a much better idea of how to get iron, lumber, stone, and food much more quickly. The first guide on resource buildings and fields can be found HERE. The second guide on the Castellan / Mayor can be found HERE, and the third guide on researching technology can be found HERE.

To start off, I would highly advise that you scout your target before every attack. You never know what may be up their sleeve. Recruit a hero with a high intelligence rating and use this hero for scouting. You will yield better results. You will also need to upgrade your rally point to at least level 2.

When attacking a valley, I would suggest doing so with a large enough army that you outnumber the opponent 3 to 1. This will guarantee you very low casualties.

Try to only conquer valleys that are NOT controlled by another lord. The reason for this is because conquering land that is someone elses’ could lead to a war between you two. This would only cause resource loss on both sides.

Determine what resources you want to add a production bonus to and find level 1 valleys nearby and attack them. After the attack is over you have to tell the army to return, otherwise they will just camp at the valley. You will need as many soldiers as you can as you expand your conquest.

After you have all the level 1 valleys that your town hall can support, upgrade the town hall, now you can attack another 3 valleys (for each Town Hall upgrade). Keep upgrading the town hall until you have a level 4 town hall. Conquer as many level 1 valleys as the town hall at level 4 will support.

Now recruit some more scouts, preferably more than 30. Scout a level 2 valley. Research archers and recruit some archers, depending on what army you will be facing in the level 2 valley you just scouted. To be safe, get at least 50 archers.

Recruit an army so that it is 3 times larger than the army in the level 2 valley.

Abandon one of your level 1 valleys and attack the level 2 valley. Continue doing this for each level 2 valley. Continue doing this as you move up to ultimately, level 10 valleys.

Resource Research Technology

Tuesday, May 5th, 2009

This is the third of four detailed guides to maximizing your resource production so that your Evony experience is that much more fun. The first guide on resource buildings and fields can be found HERE. The second guide on the Castellan / Mayor can be found HERE.

Technology:

To begin with your resources technology researching, you need an academy. The Routine Quest gives a reward for building and upgrading the Academy, so be sure to collect that. Once the academy is built, research Agriculture, Lumbering, Masonry, and Mining. This will cost gold. You will get some gold from the Routine Quest, for completing the first level of each of these. After that, it will slowly but steadily drain a large amount of your gold.

As each upgrade for Agriculture, Lumbering, Masonry, and Mining describes, you need to have the level resource building in order to research that level resource.

For example: In order to research level 6 Lumbering, I would need to have at least a level 6 sawmill.

The Construction technology is very important as the levels of your buildings increase. You need to research this technology as soon as possible. Unfortunately, the requirements to research this technology are:

Level 2 Forge
Level 2 Workshop
Level 5 Lumbering
Level 2 Metal Casting
Level 5 Academy

The more cities you have, the faster Academy research will occur. This is because the research carries over for to new cities, so you can be researching more than 1 thing in the academy at a time.

The Castellan / Mayor

Sunday, May 3rd, 2009

This is the second of four detailed guides to maximizing your resource production so that your Evony experience is that much more enjoyable. The first guide on resource buildings and fields can be found HERE.

Castellan/Mayor:

Firstly, I’d like to address the possible discrepancy between the Castellan and Mayor. The Castellan and the Mayor are the exact same thing. It appears that UMGE has simply not adjusted all the servers to match each other.

When you first begin playing Evony, it is important to get a Castellan, or more recently known as Mayor, with a high politics rating as soon as possible. The Castellan/Mayor affects both resource production and construction time.

The Routine Quest already has a guide to appointing a Castellan. Be sure to follow that guide (Hero Recruitment) and don’t forget to collect your reward.

For those who are still confused with the steps the Routine Quest has in line for you:

1 – Build an Inn.
2 – Build a Feasting Hall.
3 – Upgrade the Inn to at least level 2.
4 – Upgrade the Feasting Hall to at least level 2.
5 – If you have the item “Leather Robinhood”, use it. It offers a level 10-15 hero which increases your chances of obtaining a high Politics hero.

6 – Recruit the hero with the highest Politics rating. Anything with 50+ Politics will suffice.

7 – Go to the Feasting Hall and make the hero with the highest Politics rating the Castellan/Mayor by clicking “Appoint Castellan” or “Appoint Mayor”.

So…why should I choose a Castellan/Mayor with high Politics? Politics is one of the 3 aspects of a Hero. A Castellan/Mayor’s Politics affects how fast you get resources, and how fast you construct buildings. This is very self-explanatory, as this is a guide to maximizing your resource productivity.

Be sure to look for the 3rd and 4th guides to maximizing your resources!

Resource Buildings & Fields

Sunday, May 3rd, 2009

This is the first of four detailed guides to maximizing your resource production so that you don’t have to worry about having the necessary materials when you’re going off to battle. The second guide to resource productivity with the Castellan/Mayor can be located by clicking HERE.

Resource Buildings and Fields:

When constructing buildings, time is of the essence. The faster the construction, the faster your resources will roll in. Any building or upgrade whose preset time is equal to, or less than 5 minutes will automatically build. Thus, the Speed Up button provides a free speed up of construction time for lower levels of most buildings. How does this tie into resources? You want to have as many resource producing buildings as possible as high as possible by using free speed up. To make things easy, this is the breakdown for how high you may upgrade your resource buildings until you are required to wait the allotted time:

Sawmills: You can upgrade up to level 3 by using the Speed Up button.

Farms: You can upgrade up to level 4 by using the Speed Up button.

Quarries: You can upgrade up to level 3 by using the Speed Up button.

Iron Mines: You can upgrade up to level 2 by using the Speed Up button.

If you are confused about the Speed Up button, a more elaborate guide on how it works can be found HERE.

Be sure that you have gone to your Town Hall and changed the production rate to 100 on all resource types. Now, go to the resource fields. If you do not know what this is, just click on “City” on the top right (next to Town, and Map). Start with the Sawmill and upgrade to level 3. Proceed to build and upgrade the Quarry, then Iron Mine, and finally the Farm. My advice is to evenly spread out the amount of each. For example: 3 upgraded Sawmills, 3 upgraded Quarries, 3 upgraded Farms, and 3 upgraded Iron Mines. Since these are part of the Routine Quest, be sure to collect your rewards.

Of course, you need villagers to work on the newly constructed resource buildings. In Evony, cottages house workers. You can build a cottage and upgrade up to level 3 using the Speed Up. Unfortunately, when upgrading to levels 4 and up, you’ll have to wait the specified time. Construct enough cottages so that you have a population limit of at least twice as much as the number of workers required to run your resource buildings.

Continue upgrading your cottages and resource buildings. Remember to try to keep the idle population number low. There is no point in constructing resource producing buildings if you don’t have the population to work them, so be sure to get the population first. If you ever find yourself in a high negative population, there are a couple things you can do to immediately fix it. The first is the Comforting feature of “Population Raising” and the second is applying the inventory item “Civil Code”. Population Raising can be applied by going to your Town Hall and selected Comforting. Click Population Raising. Keep in mind that it does cost a decent amount of food.

Everybody needs more resource building slots. But how do you get more spaces to build Sawmills, Farms, Quarries, and Iron Mines? Quite simply, you have to upgrade your Town Hall. Each time you increase your Town Hall level, you gain 3 more fields to add resource buildings. As a friendly reminder, do not upgrade the Town Hall level greater than 4 until the 7 days of protection has expired. If you do, you will probably suffer many disastrous attacks and you will feel very discouraged. Do not upgrade the Town Hall unless you have already filled up all the fields available.

Again, I suggest building an equal number of Farms, Sawmills, Quarries, and Iron Mines on the new resource fields.

Don’t forget to read the next 3 guides to maximizing your resources productivity, or else you’re missing out on some major advantages!