Posts Tagged ‘town hall’

Evony Town Hall

Thursday, July 23rd, 2009

Of all the buildings in Evony, you had better know the Town Hall through & through, or you are missing out on a fundamental of the game.

First, I’ll go over the basic “features” that a Town Hall has.

- In the Overview tab of the Town Hall, it lists all your buildings and what level they are.

- In the Production tab of the Town Hall, it lists your Productivity, Max Labor, Required Labor, Production Rate (which you may change at any time), Basic Production, Providence, Technology Plus, Troops Upkeep, Hero Plus, Valleys Plus, Buff Plus & the Total Production for each resource.

- In the Valleys tab of the Town Hall, it lists how many valleys you have, what type they are, and what level.

- In the Cities tab of the Town Hall, it lists how many cities you have, the names you gave each city, your cities’ coordinates, your cities’ mayors, your cities’ population, and the loyalty of your city (determined by tax rate).

- In the Tax Rate button of the Town Hall, you can adjust your tax rate to get different amounts of gold, and different amounts of population. For a guide on earning efficient gold in Evony, please click here.

- In the Comforting button of the Town Hall, you may gain different things: Disaster Relief gains 5 loyalty and decreases Public Grievance by 15, Praying gains 25 loyalty, Blessing gives you food related to your population limit, and Population limit increases the amount of people you have.

- In the Levy button of the Town Hall, you may levy your people to gain more resources for gold, food, lumber, stone, or iron. Keep in mind you lose 20 loyalty if you do this.

- In the City Rename button of the Town Hall, you may quite simply, rename the city to something else that you desire.

Second, I’ll describe the importance of the Town Hall.

- The Town Hall affects how many resource fields you have to build more resource buildings on. At level 1 Town Hall, you have 13 resource fields, and you get an additional 3 fields each time you upgrade your Town Hall. At level 10 Town Hall, you can have a total of 40 resource fields to produce your resources.

- The Town Hall also affects how many valleys you can conquer. The limit to conquering valleys is your Town Hall level. At level 5 Town Hall, you may capture 5 valleys. Obviously, the more valleys you can get, the better your production is.

- The Town Hall is the reason some peoples’ cities look “bigger” than other peoples’ on the World Map. For more information, click here.

- The Town Hall is a pre-requisite for cottages and many quests.

RTTH – Prestige Analysis

Monday, June 15th, 2009

After publicly releasing RTTH, we got many requests for more information. I’m going to extend a bit about RTTH and the implications about it.

In the first article, we learned that the Rank, Title, and Town Hall level affects how much prestige you get per completion. Now many people went on to panic, completely regretting promoting themselves. Let’s look at this logically:

Scenario 1:

I have 1 city and I am a Civilian Rank and Civilian Title. I receive 18 prestige for each time I upgrade a cottage to level 5.

Scenario 2:

I have 1 city and I am a Lieutenant Rank and Knight Title. I receive 9 prestige for each time I upgrade a cottage to level 5.

Scenario 3:

I have 2 cities and I am a Lieutenant Rank and Knight Title. I receive about 9 prestige for upgrading a cottage to level 5 in my first town, and I receive about 9 prestige for upgrading a cottage to level 5 in my second town.

Of course, the prestige you get depends on the Town Hall level as well. This is purely an example.

As you can see, Scenario 1 and 3 are more desirable than Scenario 2. This means that it is not bad to promote yourself. It is simply bad to promote yourself at the wrong time. The only reason you should promote yourself, is if you know you have enough support from your other city(cities) to start the next one. Let’s take a look:

Scenario 1:

I have 1 city and I am a Civilian/Civilian. I can construct 1 building at time and research 1 technology at a time. I get roughly double the prestige per completion to that of a Lieutenant/Knight.

Scenario 2:

I have 1 city and I am a Lieutenant/Knight. I can construct 1 building at time and research 1 technology at a time. I get roughly half the prestige per completion to that of a Civilian/Civilian and a Lieutenant/Knight who has 2 cities.

Scenario 3:

I have 2 cities and I am a Lieutenant/Knight. I can construct 2 buildings at a time and research 2 technologies at a time. I get roughly the same prestige total as that of a Civilian/Civilian and double that of a Lieutenant/Knight.

Now, let’s dissect what the above examples:

A person who is a Civilian/Civilian begins to advance in prestige more quickly than that of someone who is a Lieutenant/Knight and has only one city. This is because they both can complete things at about the same time, while the person with the lower Rank and Title gets twice as much prestige. +1 for Civilian/Civilian

A person who is a Lieutenant/Knight and has 1 city begins to fall behind a person who is a Lieutenant/Knight and has 2 cities. This is because they both get the about the same prestige per completion, but the Lieutenant/Knight with 2 cities can complete things twice as fast due to the 2 cities. +1 for Lieutenant/Knight with 2 cities

So what happens when a person who is Civilian/Civilian pits him/herself against a Lieutenant/Knight with 2 cities?

There are two possible outcomes:

The Lieutenant/Knight has a very established 1st city and can fully support both itself and the second city without a problem. The Civilian/Civilian and Lieutenant/Knight will be fairly even, and then the Lieutenant/Knight will begin to pull ahead. This is because although they both are getting roughly the same amount of prestige, the Lieutenant/Knight with 2 cities can start building and researching more things, more quickly. Why? Well, for example, someone who has two academies can research twice as many things. Someone who has two cities could have level 5 construction while the Civilian only has level 3 construction because he/she only has one academy. The person with Lieutenant/Knight begins to pull ahead because all of their constructions are going faster. Due to having two cities, it cancels out the prestige per completion loss. Therefore, the Lieutenant/Knight starts pulling ahead. +1 for Lieutenant/Knight with 2 cities

The Lieutenant/Knight has a poorly established 1st city and can barely support itself, let alone support the second city. The Civilian/Civilian and Lieutenant/Knight will be fairly even, and then the Civilian/Civilian will begin to pull ahead. In theory, the Lieutenant/Knight should be able to stay even with the Civilian/Civilian, except that he/she cannot support the second city. In order to stay with the game, a player has to completely be ready to help his or her next city or both cities will begin to slow down, and thus, slower prestige. +1 for Civilian/Civilian

Wow, what a load to take in. Here’s the breakdown and summary:

- Do not promote yourself, unless you plan on making another city. If you care about prestige, then don’t fool yourself by thinking “I look better if I’m a Baronett”. If you aren’t considering another city, then you’re just hurting yourself.

- If a person wants to make another city while not falling behind in the prestige race, then he/she should be sure he/she is ready to fully support that next city. If he/she is not ready both economically and militarily, he/she will begin to decline in the top players. If in doubt, don’t promote.

- This all comes down to timing/speed and knowing your own strength. If you make the mistake of promoting yourself the moment that you are able to, you are going to regret it. Don’t promote your Rank unless you have enough medals to promote your Title as well and make that next city. A Lieutenant/Knight will have an advantage over a Captain/Knight.

So think about it. Keep your eyes open for another analysis of RTTH. There’s much more to it, and a lot more strategy than you may think!

RTTH – Prestige Building Secret

Saturday, June 13th, 2009

Why am I not getting as much prestige now? Why is my prestige rising slower than it did when I first started?

Many players often wonder what they did wrong. “When I first started, I got 11 prestige just for upgrading a farm to level 4! Now I get 3!”

So what is the secret? What’s the trick? Is Evony scamming us?

The answer to these prestige building questions have not been answered anywhere yet. Are you ready? Read on.

The prestige you gain from constructing buildings, researching technology, and training troops comes from three things. Your Rank, Title, and Town Hall level affects how much prestige you get upon completing a building, research, or troop.

The lower you Rank is, the more prestige you will gain for each completion.

The lower your Title is, the more prestige you will gain for each completion.

The lower your Town Hall level is, the more prestige you will gain for each completion.

Why is this so? Where is your proof?

This is an example of logic and history. In the dark ages and olden times, if a King were to build a few factories, nobody would think he was a “better” (more prestigious) lord. Kings would only become famous if they built a huge castle or defeated a powerful nation in war.

This directly relates to the Rank, Title, and Town Hall level in Evony. To relate Evony to the example above, a King would be a Duke or Prinzessin. People who are have the rank of Prinzessin or Duke should not get prestige for upgrading a barracks to level 5 because they have already established themselves as a powerful person. They should only get prestige for winning a war, or finishing their research of Compass level 10. Now, a player with a rank of Knight will get an unearthly amount of prestige for researching Compass level 10, because that would be an amazing feat for somebody who has established themselves as a “less powerful person”.

How exactly does the Town Hall have anything to do with it?

The Town Hall is a representation of wealth, prosperity, and power. The higher a person’s Town Hall is, the larger his/her castle looks on the Map, and the more economic opportunities arise (resource fields). Don’t forget, you need a certain Town Hall level before you can advance in your Rank and Title. For anyone who had doubts that Town Hall is related to the Title and Rank, your doubts are now put aside.

Here’s a short summary and breakdown of what I have just said.

- The lower your Rank, Title, and Town Hall level is, the more prestige you will gain from completing a building, research, or troop.

- The explanation for this is that people who have higher Ranks, Titles, and Town Halls have given a message to the world that they are already a powerful person. They do not deserve to get as much prestige for the little things they do.

I’m sure many of you have realized the importance of this:

With this information, there is a way to get prestige so efficiently that you outstrip all the other Evony players.

I hereby dub these three factors that determine prestige building as: RTTH

So when your friends or fellow alliance members ask, refer them to this page and simply tell them “RTTH”.

Does this mean I should stay a Civilian my whole life? No it does not.

Does this mean I should never make a second or third city? No it does not.

Does this mean I should never upgrade my Town Hall to higher levels? No it does not.

Why?

Do you want Hods to release a guide on the exact process of gaining efficient prestige on Evony? Do you want to know when you should promote yourself, make another city, and upgrade your Town Hall?

City from Map View

Wednesday, May 27th, 2009

What makes your city look bigger from the Map View? What makes your walls look bigger?

On the outside, your Town Hall level affects the appearance, or how big, your city looks.

Level 1 Gives you a small village.
Level 4 Gives your city some walls.

Level 7 Gives your walls towers, a gate, and increases the size of your walls.

Level 10 Makes your city extremely larger, much like a castle.

Remember, this is only about appearances from the Map View.

Leaving the 7 Day Protection

Wednesday, May 6th, 2009

There is always the question that people pose: Should I / Am I ready to dive into battle before my 7 day protection is up?

In short, no you should not upgrade your Town Hall past level 4 before your protection time is up.

It’s better to be safe than sorry. I know I would much rather come out dangerous than become a resource farm where my neighbors just mooch off my hard work and steal my resources.

The main reason you should not do this is because all the people who started before you and already let their 7 day protection run, have several days advantage over you. With those few days, they were able to build up an army to wipe you clean. In theory, if you waited the 7 days, you should come out about even and they will not risk trying to fight you.

Moving on, there is one secret situation in which you should upgrade your Town Hall past level 4 before your 7 day protection is up. I’m going to share it with you.

When a server is first released, usually the people who join the server within a few hours have an advantage because they know if they go out of the protection, there is nobody with 250k+ prestige ready to pounce on them. Not only do they have no fear of attack, they get more resource fields because each Town Hall upgrade adds 3 more spaces. Within a day or two, these people have a huge advantage and will be the first one with a large army because of the higher resource production. The chain continues, and they are a powerhouse.

So, the only time I would ever recommend going out of protection before the 7 days expires, is only if you join the server within a day of its being released.

Resource Buildings & Fields

Sunday, May 3rd, 2009

This is the first of four detailed guides to maximizing your resource production so that you don’t have to worry about having the necessary materials when you’re going off to battle. The second guide to resource productivity with the Castellan/Mayor can be located by clicking HERE.

Resource Buildings and Fields:

When constructing buildings, time is of the essence. The faster the construction, the faster your resources will roll in. Any building or upgrade whose preset time is equal to, or less than 5 minutes will automatically build. Thus, the Speed Up button provides a free speed up of construction time for lower levels of most buildings. How does this tie into resources? You want to have as many resource producing buildings as possible as high as possible by using free speed up. To make things easy, this is the breakdown for how high you may upgrade your resource buildings until you are required to wait the allotted time:

Sawmills: You can upgrade up to level 3 by using the Speed Up button.

Farms: You can upgrade up to level 4 by using the Speed Up button.

Quarries: You can upgrade up to level 3 by using the Speed Up button.

Iron Mines: You can upgrade up to level 2 by using the Speed Up button.

If you are confused about the Speed Up button, a more elaborate guide on how it works can be found HERE.

Be sure that you have gone to your Town Hall and changed the production rate to 100 on all resource types. Now, go to the resource fields. If you do not know what this is, just click on “City” on the top right (next to Town, and Map). Start with the Sawmill and upgrade to level 3. Proceed to build and upgrade the Quarry, then Iron Mine, and finally the Farm. My advice is to evenly spread out the amount of each. For example: 3 upgraded Sawmills, 3 upgraded Quarries, 3 upgraded Farms, and 3 upgraded Iron Mines. Since these are part of the Routine Quest, be sure to collect your rewards.

Of course, you need villagers to work on the newly constructed resource buildings. In Evony, cottages house workers. You can build a cottage and upgrade up to level 3 using the Speed Up. Unfortunately, when upgrading to levels 4 and up, you’ll have to wait the specified time. Construct enough cottages so that you have a population limit of at least twice as much as the number of workers required to run your resource buildings.

Continue upgrading your cottages and resource buildings. Remember to try to keep the idle population number low. There is no point in constructing resource producing buildings if you don’t have the population to work them, so be sure to get the population first. If you ever find yourself in a high negative population, there are a couple things you can do to immediately fix it. The first is the Comforting feature of “Population Raising” and the second is applying the inventory item “Civil Code”. Population Raising can be applied by going to your Town Hall and selected Comforting. Click Population Raising. Keep in mind that it does cost a decent amount of food.

Everybody needs more resource building slots. But how do you get more spaces to build Sawmills, Farms, Quarries, and Iron Mines? Quite simply, you have to upgrade your Town Hall. Each time you increase your Town Hall level, you gain 3 more fields to add resource buildings. As a friendly reminder, do not upgrade the Town Hall level greater than 4 until the 7 days of protection has expired. If you do, you will probably suffer many disastrous attacks and you will feel very discouraged. Do not upgrade the Town Hall unless you have already filled up all the fields available.

Again, I suggest building an equal number of Farms, Sawmills, Quarries, and Iron Mines on the new resource fields.

Don’t forget to read the next 3 guides to maximizing your resources productivity, or else you’re missing out on some major advantages!