Posts Tagged ‘resource’

Evony Resource Cities

Thursday, August 13th, 2009

Evony players often talk about having “specialized cities”. This means that they have a “farm/food city” or “sawmill/lumber city” or “quarry/stone city” or “ironmine/iron city”. Your guess is probably right – that the particular city only has farms, sawmills, quarries, or ironmines. What is the advantage of that?

Farm & Food Cities:

We believe Farm specialized cities to be the 3rd best type of specific cities. Lumber and Iron cities are more strategic, but Farm cities are more effective than stone cities.

Pro:

– You can support a larger army without having negative food production.

Con:

– If your farms cannot support that large army, then you will have negative food production and no means of getting more food. Since you used up all your resource field slots, you cannot produce other resources to make gold.

Sawmill & Lumber Cities:

We believe Lumber cities to be the 1st best type of specific cities. This means that this is a better city than food, stone, or iron.

Pro:

– Due to the high prices of lumber in the market, you can usually sell 1 lumber for twice the amount of food. Therefore, you can support a twice as large army as that of a Food city. In addition to that, lumber is a necessity for researching technologies, constructing buildings, training troops, and building fortified units. In essence, lumber is the most important resource in the Evony.

Con:

– You have to wait 30 minutes for resources to transport to your city through the market.

Quarry & Stone Cities:

We believe Stone cities to be the 4th best type of specific cities. This means that this is the worst city to have and that food, lumber, and iron are all better options.

Pro:

– You can have a huge amount of stone to build fortifications and construct buildings.

Con:

– Stone is the least valuable resource and therefore is fairly worthless. The average trade rate is 100 stone for 1 food, 500 stone for 1 lumber and iron. The prices speak for themselves.

Ironmine & Iron Cities:

We believe Iron cities to be the 2nd best type of specific cities. It was tough to decide which was more effective – iron or lumber cities. Iron is definitely a good city to have. Why is Iron worse than Lumber? Yes, we are aware that lumber and iron prices are virtually equal, so it boiled down to one thing: Ironmines take longer to build than Sawmills. That is the only reason.

Pro:

– Due to the high prices of iron in the market, you can usually sell 1 iron for twice the amount of food. Therefore, you can support a twice as large army as that of a Food city. In addition to that, iron is a necessity for researching technologies, constructing buildings, training troops, and building fortified units. Iron is equal in prices to that of lumber.

Con:

– You have to wait 30 minutes for resources to transport to your city through the market.

What is Evony?

Sunday, August 2nd, 2009

Well, Hods Realm has been around for a few months now and we’ve never actually addressed…What is Evony?

Evony is a completely free MMORTS (massively multiplayer online browser-based strategy game) originally developed by UMGE LLC. Evony LLC now develops Evony – Free Forever.

A player starts with a civilian ranking and a level one town hall with 5,000 each of each resource (gold, food, lumber, stone, iron) and a population of 50 people. Evony has quests to guide new players so they do not get stuck at the beginning of the game. Of course, there are also great Evony guides sites such as Hods Realm to help you.

In the game, when a player logs out, the game continues while they are not around (just like most Real Time Strategy games). For seven days after registering, a player is given protection so they have time to grasp the game’s concepts and begin to achieve its goals.

Prestige
is a measure of a player’s rank in the game. It is the game’s way of determining who is the “best”. Players gain prestige by following the Evony quests, building or upgrading structures and successfully attacking valleys or (NPC/Other players) cities.

Sawmill

Sunday, April 26th, 2009

Evony Sawmill

Sawmills are your primary means of obtaining lumber/wood. Lumber is the most important supply for building/construction. Wood is also used for research and making military units. Lumber is the most profitable resource to sell in the market.

This is a table of the Evony sawmill without including any research or the castellan.

Sawmill Level

Amount Per Hour Produced

Max Workers

Capacity

Food Required

Lumber Required

Stone Required

Iron Required

Time To Complete

1

100

10

10,000

100

100

250

300

45s

2

300

30

30,000

200

200

500

600

01m 30s

3

600

60

60,000

400

400

1,000

1,200

03m 00s

4

1,000

100

100,000

800

800

2,000

2,400

06m 00s

5

1,500

150

150,000

1,600

1,600

4,000

4,800

12m 00s

6

2,100

210

210,000

3,200

3,200

8,000

9,600

24m 00s

7

2,800

280

280,000

6,400

6,400

16,000

19,200

48m 00s

8

3,600

360

360,000

12,800

12,800

32,000

38,400

1h 36m 00s

9

4,500

450

450,000

25,600

25,600

64,000

76,800

3h 12m 00s

10

5,500

550

550,000

51,200

51,200

128,000

153,600

6h 24m 00s

Farm

Saturday, April 25th, 2009

Evony Farm

Farms are your primary means of growing food. It is vital to a successful player to have an ample amount of food to feed his/her troops. In addition, farms are needed for different construction projects.

This is a table of the Evony farm without including any research or the castellan.

Farm Level

Amount Per Hour Produced

Max Workers

Capacity

Food Required

Lumber Required

Stone Required

Iron Required

Time To Complete

1

100

10

10,000

50

300

200

150

30s

2

300

30

30,000

100

600

400

300

1m 00s

3

600

60

60,000

200

1,200

800

600

2m 00s

4

1,000

100

100,000

400

2,400

1,600

1,200

4m 00s

5

1,500

150

150,000

800

4,800

3,200

2,400

8m 00s

6

2,100

210

210,000

1,600

9,600

6,400

4,800

16m 00s

7

2,800

280

280,000

3,200

19,200

12,800

9,600

32m 00s

8

3,600

360

360,000

6,400

38,400

25,600

19,200

1H 04m 00s

9

4,500

450

450,000

12,800

76,800

51,200

38,400

2H 08m 00s

10

5,500

550

550,000

25,600

153,600

102,400

76,800

4H 16m 00s