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	<title>Hods Realm of Evony - Wiki, Guides, Help, FAQ &#187; research</title>
	<atom:link href="http://hods.com/evony/tag/research/feed/" rel="self" type="application/rss+xml" />
	<link>http://hods.com/evony</link>
	<description>Hods.com is your resource for Evony guides, Evony cheats, and Evony help. We have many managers and tools to promote your Evony experience.</description>
	<lastBuildDate>Wed, 07 Sep 2011 03:56:25 +0000</lastBuildDate>
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		<item>
		<title>Historical Additions</title>
		<link>http://hods.com/evony/historical-additions/</link>
		<comments>http://hods.com/evony/historical-additions/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 19:01:48 +0000</pubDate>
		<dc:creator>Hods</dc:creator>
				<category><![CDATA[Evony Development]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[game cents]]></category>
		<category><![CDATA[game-play]]></category>
		<category><![CDATA[historical]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[paid]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://hods.com/evony/?p=908</guid>
		<description><![CDATA[&#8220;We want to make Evony as historically accurate as possible! As such, we would like to make triple sure that all of our content is top quality. We are looking for qualified, intelligent individuals to assist us with this process of contributing vast amounts of historical research for the next instalment of Evony. What will [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;We want to make Evony as historically accurate as possible! As such, we would like to make triple sure that all of our content is top quality.</p>
<p>We are looking for qualified, intelligent individuals to assist us with this process of contributing vast amounts of historical research for the next instalment of Evony.</p>
<p><strong><br />
What will I be required to do?</strong></p>
<p>You would be given access to documents that contains information relating to historical people and places, the very text that will be present in the next big release of Evony.</p>
<p>You would be required to put in about 5 hours a week of work and this would include contributing vast amounts of historical information on figures and places as well as proof reading the work you put in.</p>
<p><strong><br />
Do I get paid for this?</strong></p>
<p>No. But we&#8217;ll be compensating your volunteer time with 10 Evony Cents per historical figure/city you contribute and is approved. The more information you help write, the more credits you are eligible to receive!</p>
<p><strong>Am I eligible to apply?</strong></p>
<p>You must meet the following criteria to apply:</p>
<p>A.</p>
<ol style="list-style-type: decimal;">
<li>Must be 18 or over</li>
<li>Must be able to sign an NDA</li>
<li>Must be able to contribute 5+ hours per week</li>
<li>Must be able to install Skype (a free IM client for communication with your project manager)</li>
</ol>
<p>You must also meet one or more of the following:</p>
<p>B.</p>
<ol style="list-style-type: decimal;">
<li>Must have had experience working in an historical related job field (e.g.: researcher, history teacher)</li>
<li>Must have had experience working in an historical related institution (e.g.: school, museum)</li>
<li>Must have an historical related university degree or diploma</li>
<li>Must have owned or contributed to a historical related project</li>
</ol>
<p>If you feel you are eligible to apply, please continue to read below.</p>
<p>How to apply</p>
<p>Please fill out the following application and return it to Ken Peterson, the project manager for Historical Research at <span style="color: blue;"><strong><em><span style="text-decoration: underline;">ken@evony.com</span></em></strong></span>.</p>
<p>Application form</p>
<p>Full name:<br />
Date of birth:<br />
Forum name:<br />
Game name:<br />
E-mail address:<br />
Country of residence:<br />
Do you hold any historical related degrees/diplomas:<br />
Which point of section B of the application form (above) applies to you:<br />
Are you able to contribute over 5 hours a week to this project:<br />
Please tell us in less than 100 words why you think you should be selected to participate:</p>
<p><strong>DISCLAIMER:</strong></p>
<p>Successful and unsuccessful applicants will be notified by e-mail and successful volunteers will be picked at our discretion. You will be working with highly confidential material and therefore would be required to scan or photograph, sign and send us a confidentiality agreement. You will be sent further instructions via e-mail if accepted.&#8221;</p>
]]></content:encoded>
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		<item>
		<title>Restart Evony Game Feature Reactivated</title>
		<link>http://hods.com/evony/restart-game-feature-reactivated/</link>
		<comments>http://hods.com/evony/restart-game-feature-reactivated/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 19:13:15 +0000</pubDate>
		<dc:creator>Hods</dc:creator>
				<category><![CDATA[Evony Development]]></category>
		<category><![CDATA[cities]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[evony players]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[game feature]]></category>
		<category><![CDATA[military units]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[reactivated]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[restart game]]></category>
		<category><![CDATA[towns]]></category>

		<guid isPermaLink="false">http://hods.com/evony/?p=880</guid>
		<description><![CDATA[Evony has made the restart game available to all players! The following is the official message: &#8220;Dear Evony Players, The Restart Game feature has now been reactivated. This feature is used to reset all data to the very beginning on the specific account to the original state or newly created account. This means that once [...]]]></description>
			<content:encoded><![CDATA[<p>Evony has made the restart game available to all players! The following is the official message:</p>
<p>&#8220;Dear Evony Players,</p>
<p>The Restart Game feature has now been reactivated. This feature is used to reset all data to the very beginning on the specific account to the original state or newly created account.</p>
<p>This means that once you select this function, all your cities will be removed and you will have one single city, with a level 1 townhall, level 0 wall and no resources, production units, military units, research, etc. You will have completely started over.</p>
<p>Players can select this to rebuild their lords But please note caution needs to be exercised to avoid accidental resetting their lord account and clearing all data. Evony will not be liable for accidental resets; use this functionality at your own risk.</p>
<p><strong>How do you use it? </strong><br />
Please click on the avatar of your lord or lady in the top right corner of the main Evony: Age I screen. The Player Information screen will pop up and please select in the bottom right hand corner the button labeled &#8220;Restart Game&#8221;.&#8221;</p>
]]></content:encoded>
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		<item>
		<title>Evony Database &#8211; Research Technologies</title>
		<link>http://hods.com/evony/database-research-technologies/</link>
		<comments>http://hods.com/evony/database-research-technologies/#comments</comments>
		<pubDate>Sun, 09 Aug 2009 23:12:31 +0000</pubDate>
		<dc:creator>Hods</dc:creator>
				<category><![CDATA[Hods]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[Evony Database]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[suggestions]]></category>
		<category><![CDATA[technologies]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://hods.com/evony/?p=728</guid>
		<description><![CDATA[Today, we completely finished the researched and technologies portion of the Evony Database. All 19 technologies are now available at the database. We&#8217;ve divided them into three categories: Resource Technologies, Combat Technologies, and City Technologies If you have a suggestion to add something to all of the research technologies in the database, or an suggestion [...]]]></description>
			<content:encoded><![CDATA[<p>Today, we completely finished the researched and technologies portion of the <a href="http://hods.com/evony/database">Evony Database</a>. All 19 technologies are now available at the database.</p>
<p>We&#8217;ve divided them into three categories: <a href="http://hods.com/evony/database/#resource_technologies">Resource Technologies</a>, <a href="http://hods.com/evony/database/#combat_technologies">Combat Technologies</a>, and <a href="http://hods.com/evony/database/#city_technologies">City Technologies</a></p>
<p>If you have a suggestion to add something to all of the research technologies in the database, or an suggestion on the Evony database at all then please, post it <a href="http://corg.com/forum/suggestions-feedback-f29.html">HERE</a>.</p>
]]></content:encoded>
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		<item>
		<title>Evony Workshop</title>
		<link>http://hods.com/evony/workshop/</link>
		<comments>http://hods.com/evony/workshop/#comments</comments>
		<pubDate>Sat, 08 Aug 2009 04:51:20 +0000</pubDate>
		<dc:creator>Hods</dc:creator>
				<category><![CDATA[Evony Buildings]]></category>
		<category><![CDATA[building]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[forge]]></category>
		<category><![CDATA[metal casting]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://hods.com/evony/?p=603</guid>
		<description><![CDATA[In Evony, the workshop is very similar to your Forge – rudimentary at best and has fairly minimal uses. The workshop is necessary for offense and defense mechanics. You also need to upgrade your workshop in order to research the Metal Casting technology. Once you have fully researched your Metal Casting, the workshop ceases to [...]]]></description>
			<content:encoded><![CDATA[<p>In Evony, the workshop is very similar to your Forge – rudimentary at best and has fairly minimal uses. The workshop is necessary for offense and defense mechanics. You also need to upgrade your workshop in order to research the Metal Casting technology. Once you have fully researched your Metal Casting, the workshop ceases to have much of a point. It would be best to demolish the workshop and use that space for something more useful.</p>
]]></content:encoded>
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		<item>
		<title>Evony Forge</title>
		<link>http://hods.com/evony/forge/</link>
		<comments>http://hods.com/evony/forge/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 19:39:59 +0000</pubDate>
		<dc:creator>Hods</dc:creator>
				<category><![CDATA[Evony Buildings]]></category>
		<category><![CDATA[blacksmith]]></category>
		<category><![CDATA[building]]></category>
		<category><![CDATA[construct]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[forge]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[military science]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[troops]]></category>
		<category><![CDATA[walls]]></category>

		<guid isPermaLink="false">http://hods.com/evony/?p=597</guid>
		<description><![CDATA[In Evony, a forge is the workplace of a smith or blacksmith. The main and only point of a Forge is to upgrade your Military Science research which enables you to create troops more quickly. A forge is also the pre-requisite for building your Walls. Hopefully in the future there is a more important role [...]]]></description>
			<content:encoded><![CDATA[<p>In Evony, a forge is the workplace of a smith or blacksmith. The main and only point of a Forge is to upgrade your Military Science research which enables you to create troops more quickly. A forge is also the pre-requisite for building your Walls. Hopefully in the future there is a more important role for Forges.</p>
]]></content:encoded>
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		<item>
		<title>Chapter 2 &#8211; Beginning</title>
		<link>http://hods.com/evony/beginning/</link>
		<comments>http://hods.com/evony/beginning/#comments</comments>
		<pubDate>Sat, 18 Jul 2009 19:18:57 +0000</pubDate>
		<dc:creator>Hods</dc:creator>
				<category><![CDATA[Lord Arumens]]></category>
		<category><![CDATA[account start]]></category>
		<category><![CDATA[army]]></category>
		<category><![CDATA[beginning account]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[Evony Buildings]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[troops]]></category>

		<guid isPermaLink="false">http://hods.com/evony/?p=325</guid>
		<description><![CDATA[Beginning You will truly be beginning when you have gotten your good production up to 1800 per hour. That’s a decent 1 per 2 seconds, so you should see a steady flow. Then you need to have a level (lvl) 2 rally point, lvl 1 inn, lvl 1 feasting hall, lvl 1 wall, lvl 1 [...]]]></description>
			<content:encoded><![CDATA[<ol type="1">
<li class="MsoNormal">Beginning</li>
</ol>
<p>You will truly be beginning when you have gotten your good production up to 1800 per hour. That’s a decent 1 per 2 seconds, so you should see a steady flow.</p>
<p>Then you need to have a level (lvl) 2 rally point, lvl 1 inn, lvl 1 feasting hall, lvl 1 wall, lvl 1 academy, lvl 2 forge, lvl 1 workshop, 4 lvl 2 cottages. This will let you do a lot more. First, you probably have a decent amount of gold (10,000 or so). Go to the academy. Click on Agricultural Tech and get it. That will increase your food production. Do the same for Lumbering tech. This is for wood.</p>
<p><span style="color: red;">Hint: Running low on supplies? Click BUY under your recourses. This is EXTREMELY useful early in the game, and much better than buying amulets.</span></p>
<p>YOUR ARMY</p>
<p>Next we need an army.</p>
<p>Get your barracks to level two. Train 2 warriors in groups of 50 or so. That will give you roughly 100 men. You may not have enough for this, so train in smaller groups. If you’re lucky, you will get a junior battalion.</p>
<p><span style="color: #339966;">Junior Battalion: 100-250 free warriors and 100-250 free workers. Useful at the very beginning, not so much after that.</span></p>
<p>With this force, you should be able to take over a lvl one valley. But first we need a hero. Upgrade the feasting hall to lvl 2. (You should have a Mayor by now. If not, get a hero with high politics and intelligence and appoint him as mayor. The you will still need a second hero)</p>
<p><span style="color: red;">Hint: Make Sure you choose a hero with high attack for your general and high politics and intelligence for your mayor</span></p>
<p>For your first valley take anything (a forest would be most useful at this point) and with this valley you will increase your production of a certain good. Flats don’t increase production; instead they are able to be turned into cities.</p>
<p>ACADEMY</p>
<p>After taking your first flat, go to your academy. Level it up to lvl 2 (Use a beginners instruction for instantaneous build). Then research Informatics. Speed up is free on this (The only tech on which it is)</p>
<p><span style="color: #339966;">Informatics: A lot of new layers are confused on this. This tech is ONLY useful at levels two and up. Otherwise, it does nothing but give you scouts. If your tech level of this is one higher than a valley your scouting, you can see what TYPE of unit is there. If it is two levels higher you can see TYPE AND NUMBER. This is one of the most useful abilities in the game.</span></p>
<p>Then research military science. This will increase unit production speed. This will help later in the game more than now, but you need military science to build a lot of other units.</p>
<p>TOWN HALL:</p>
<p>We want this up next. You should have it to level 2 by the time you read this. That’s good. Click upgrade on the next one. OH dear! The time for building is probably around 50 minutes. Don’t worry; we can get two quests done by this: Use Primary Plans. These will speed up research or build time by an hour. This will instantly complete the town hall, while finishing two quests. Get the rewards in the quest tab, then go back to the present. You will now be able to receive the Lord’s Package. Open it up like the newbie’s package.</p>
<p>This will put you on your way to being a great lord. Things to note: DON’T go to a lvl 5 town hall, there are many things to improve in your city. Going to a lvl 5 Town Hall will end your safety early, which will hurt you.</p>
<p>Lord Arumen</p>
]]></content:encoded>
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		<title>Evony Academy</title>
		<link>http://hods.com/evony/academy/</link>
		<comments>http://hods.com/evony/academy/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 05:41:42 +0000</pubDate>
		<dc:creator>Hods</dc:creator>
				<category><![CDATA[Evony Buildings]]></category>
		<category><![CDATA[academy]]></category>
		<category><![CDATA[archery]]></category>
		<category><![CDATA[building]]></category>
		<category><![CDATA[construct]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[fortifications]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[troops]]></category>

		<guid isPermaLink="false">http://hods.com/evony/?p=210</guid>
		<description><![CDATA[In Evony, the Academy is one of the most essential buildings you can construct. The Academy makes people win battles, obtain resources more quickly, construct other buildings faster, and create military units and fortifications with immense speed. The following can be researched in the Academy: Agriculture: “enhances food production” This is just as important as [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://hods.com/pictures/EvonyAcademy.bmp" alt="Evony Academy" /></p>
<p class="MsoNormal">In Evony, the Academy is one of the most essential buildings you can construct. The Academy makes people win battles, obtain resources more quickly, construct other buildings faster, and create military units and fortifications with immense speed.</p>
<p class="MsoNormal">
<p class="MsoNormal">The following can be researched in the Academy:</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Agriculture:</strong> <em>“enhances food production”</em></p>
<p class="MsoNormal">This is just as important as any of the other military enhancements because armies need food. Without food, your armies will starve.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Lumbering:</strong> <em>“enhances lumber production”</em></p>
<p class="MsoNormal">Just like agriculture, lumbering is a must. Lumber is required for every single unit you create.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Masonry:</strong> <em>“enhances stone production”</em></p>
<p class="MsoNormal">The faster you can get stone, the more fortified units you can create. We all need more defense!</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Mining:</strong> <em>“enhances iron production”</em></p>
<p class="MsoNormal">Similar to lumbering, iron is needed for any creation of a military unit. Iron is a necessity.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Metal Casting:</strong> <em>“enhances production speed of mechanics”</em></p>
<p class="MsoNormal">From personal experience, trust me, you need at least level 9 or 10 of Metal Casting once you have established yourself. Mechanics are powerful units in Evony and you want to build them as fast as you can.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Informatics:</strong> <em>“the more detailed information you gain”</em></p>
<p class="MsoNormal">Informatics is not a technology that is most useful for offense, but rather a very helpful and strategic defensive research. If you have high informatics, you will know the size and strength of your attackers and can be ready whether it be retreat or stand and win.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Military Science:</strong> <em>“enhances training speed”</em></p>
<p class="MsoNormal">Although this does not directly relate to victory or loss in battle, generally the lords who can train their troops the quickest will have a larger army. The larger your army is the most dominant you are. This is also a pre-requisite for many other technologies.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Military Tradition:</strong> <em>“enhances army’s attack”</em></p>
<p class="MsoNormal">Without a doubt, anyone without a high military tradition will lose many battles. The more attack you have, the stronger you are.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Iron Working:</strong><em> “enhances army’s defense”</em></p>
<p class="MsoNormal">Again, this is very vital to a strong civilization. Without defense, your troops will get massacred within moments.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Logistics:</strong> <em>“enhances army’s load”</em></p>
<p class="MsoNormal">You can carry more resources with higher logistics. This is important if you intend on attacking cities that are far away, or want to transport resources to and from your different cities.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Compass:</strong><em> “enhances infantry moving speed”</em></p>
<p class="MsoNormal">The higher this is, the faster your troops will move around. Given the fact that the majority of your army will be infantry (archers, warriors, etc) it would be wise to have a high compass level. It could determine victory or loss in battle.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Horseback Riding:</strong> <em>“enhances moving speed of cavalry and mechanics”</em></p>
<p class="MsoNormal">The higher this is, the faster your troops will move around. Horseback riding helps scouts, cavalry, cataphracts, ballistae, transporters, battering rams, and catapults. I must say, the mechanics units move very slowly, so you might want to research this.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Archery:</strong> <em>“enhances shooting range”</em></p>
<p class="MsoNormal">This is considered to be the most important technology. If you do not plan on trying to get level 10 archery you are making a huge mistake. Why? For more information on the importance of range, click HERE.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Stockpile:</strong> <em>“enhances warehouse capacity”</em></p>
<p class="MsoNormal">This is probably the least essential technology in the game. The goal of this research is to help you keep resources if you get plundered. The biggest problem with this is that anyone with privateering will come in and destroy you anyways.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Medicine:</strong><em> “enhances army’s life”</em></p>
<p class="MsoNormal">The higher your medicine level, the more “hitpoints” each and every military unit will have. This is important, because if your attack, defense, and range is exactly equal to your opponent’s, then it will come down to whoever has more life.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Construction:</strong> <em>“enhances construction speed of buildings and fortified units”</em></p>
<p class="MsoNormal">This is one of the most useful technologies in Evony. The faster you can build buildings and defenses, the more powerful you will be.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Engineering:</strong> <em>“enhances durability of walls”</em></p>
<p class="MsoNormal">The higher your engineering level, the more space you have to build fortified units. Who doesn’t want to build more defenses?</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Machinery:</strong> <em>“enhances repairable rate of fortified units”</em></p>
<p class="MsoNormal">For those of you who do not understand this, it is similar to when an NPC regenerates its traps and archer towers. The higher your machinery level, the more fortifications will regenerate after being defeated. This is highly useful when an enemy destroys your defenses and then gets a surprise when 75% of your defenses spring back up!</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Privateering:</strong> <em>“Decreases rival’s warehouse down to 3% whilst plundering”</em></p>
<p class="MsoNormal">Although you need a level 10 Academy to research privateering, it is extremely useful. If you have a powerful army, you can plunder your enemies who have a warehouse without fear of them keeping the majority of their resources.</p>
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		<item>
		<title>Evony Resources</title>
		<link>http://hods.com/evony/resources/</link>
		<comments>http://hods.com/evony/resources/#comments</comments>
		<pubDate>Mon, 15 Jun 2009 17:56:32 +0000</pubDate>
		<dc:creator>Hods</dc:creator>
				<category><![CDATA[Evony Game Guides]]></category>
		<category><![CDATA[battle]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[Evony Buildings]]></category>
		<category><![CDATA[farms]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[gold]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[iron]]></category>
		<category><![CDATA[ironmines]]></category>
		<category><![CDATA[lumber]]></category>
		<category><![CDATA[quarries]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[sawmills]]></category>
		<category><![CDATA[stone]]></category>

		<guid isPermaLink="false">http://hods.com/evony/?p=196</guid>
		<description><![CDATA[This is a very basic guide on Evony resources. In Evony, the four resources are food, lumber, stone, and iron. These resources are used to construct buildings, research technology, and train troops. Gold is not a resource in Evony, but it is a supply. Gold is required to research technology, comfort your villagers, and is [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal">This is a very basic guide on Evony resources.</p>
<p class="MsoNormal">
<p class="MsoNormal">In Evony, the four resources are food, lumber, stone, and iron. These resources are used to construct buildings, research technology, and train troops. <a href="http://hods.com/evony/earning-evony-gold">Gold</a> is not a resource in Evony, but it is a supply. Gold is required to research technology, comfort your villagers, and is used as a currency to trade the other four resources.</p>
<p class="MsoNormal">
<p class="MsoNormal">You can get the four resources and gold in several different ways. You may build <a href="http://hods.com/evony/farms">farms</a> for food, <a href="http://hods.com/evony/sawmills">sawmills</a> for lumber, <a href="http://hods.com/evony/quarries">quarries</a> for stone, and <a href="http://hods.com/evony/ironmine">ironmines</a> for iron. The higher level you upgrade your resource buildings, the more resources you will obtain per hour. You may also buy and sell resources at the market. You sell your surplus resources for gold, and use that gold for research or to buy a resource you’re more in need of. Finally, you may obtain resources and gold from defeating an opponent in battle. If you win a battle against an NPC or player, you will get resources according to how much they have and how much you can carry.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Resource Research Technology</title>
		<link>http://hods.com/evony/resource-research-technology/</link>
		<comments>http://hods.com/evony/resource-research-technology/#comments</comments>
		<pubDate>Tue, 05 May 2009 04:14:38 +0000</pubDate>
		<dc:creator>Hods</dc:creator>
				<category><![CDATA[Maxing Resources]]></category>
		<category><![CDATA[academy]]></category>
		<category><![CDATA[agriculture]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[lumbering]]></category>
		<category><![CDATA[masonry]]></category>
		<category><![CDATA[maximizing]]></category>
		<category><![CDATA[mining]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://hods.com/Evony/?p=63</guid>
		<description><![CDATA[This is the third of four detailed guides to maximizing your resource production so that your Evony experience is that much more fun. The first guide on resource buildings and fields can be found HERE. The second guide on the Castellan / Mayor can be found HERE. Technology: To begin with your resources technology researching, [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal">This is the third of four detailed guides to maximizing your resource production so that your Evony experience is that much more fun. The first guide on resource buildings and fields can be found <a href="http://hods.com/evony/resource-buildings-fields">HERE</a>. The second guide on the Castellan / Mayor can be found <a href="http://hods.com/evony/the-castellan-mayor">HERE</a>.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Technology:</strong></p>
<p class="MsoNormal">
<p class="MsoNormal">To begin with your resources technology researching, you need an academy. The Routine Quest gives a reward for building and upgrading the Academy, so be sure to collect that. Once the academy is built, research Agriculture, Lumbering, Masonry, and Mining. This will cost gold. You will get some gold from the Routine Quest, for completing the first level of each of these. After that, it will slowly but steadily drain a large amount of your gold.</p>
<p class="MsoNormal">
<p class="MsoNormal">As each upgrade for Agriculture, Lumbering, Masonry, and Mining describes, you need to have the level resource building in order to research that level resource.</p>
<p class="MsoNormal">
<p class="MsoNormal">For example: In order to research level 6 Lumbering, I would need to have at least a level 6 sawmill.</p>
<p>The Construction technology is very important as the levels of your buildings increase. You need to research this technology as soon as possible. Unfortunately, the requirements to research this technology are:</p>
<p class="MsoNormal">Level 2 Forge<br />
Level 2 Workshop<br />
Level 5 Lumbering<br />
Level 2 Metal Casting<br />
Level 5 Academy</p>
<p>The more cities you have, the faster Academy research will occur. This is because the research carries over for to new cities, so you can be researching more than 1 thing in the academy at a time.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Ironmine</title>
		<link>http://hods.com/evony/ironmine/</link>
		<comments>http://hods.com/evony/ironmine/#comments</comments>
		<pubDate>Sun, 26 Apr 2009 00:27:56 +0000</pubDate>
		<dc:creator>Hods</dc:creator>
				<category><![CDATA[Evony Buildings]]></category>
		<category><![CDATA[armor]]></category>
		<category><![CDATA[construction]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[iron]]></category>
		<category><![CDATA[ironmine]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[weapons]]></category>

		<guid isPermaLink="false">http://hods.com/Evony/?p=25</guid>
		<description><![CDATA[Ironmines are the primary source of receiving iron. Iron is a resource that is used for multiple things, including construction, research, weapons, and armor. This is a table of the Evony ironmine without including any research or the castellan. Ironmine Level Amount Per Hour Produced Max Workers Capacity Food Required Lumber Required Stone Required Iron [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://hods.com/Evony/help/ironmine.bmp" alt="Evony Ironmine" /><br />
Ironmines are the primary source of receiving iron. Iron is a resource that is used for multiple things, including construction, research, weapons, and armor.</p>
<p>This is a table of the Evony ironmine without including any research or the castellan.</p>
<table class="MsoNormalTable" style="width: 113.12%; margin-left: 0.75pt;" border="1" cellspacing="1" cellpadding="0" width="100%">
<tbody>
<tr>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">Ironmine Level</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">Amount Per Hour   Produced</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">Max Workers</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">Capacity</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">Food Required</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">Lumber Required</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">Stone Required</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">Iron Required</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">Time To Complete</p>
</td>
</tr>
<tr>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">1</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">100</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">25</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">10,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">210</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">600</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">150</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">400</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">1m 00s</p>
</td>
</tr>
<tr>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">2</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">300</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">75</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">30,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">420</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">1,200</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">1,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">400</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">2m 41s</p>
</td>
</tr>
<tr>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">3</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">600</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">150</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">60,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">840</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">2,400</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">2,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">800</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">4m 57s</p>
</td>
</tr>
<tr>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">4</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">1,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">250</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">100,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">1,680</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">4,800</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">4,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">1,600</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">10m 44s</p>
</td>
</tr>
<tr>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">5</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">1,500</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">375</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">150,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">3,360</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">9,600</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">8,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">3,200</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">21m 29s</p>
</td>
</tr>
<tr>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">6</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">2,100</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">525</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">210,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">6,720</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">19,200</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">16,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">6,400</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">39m 40s</p>
</td>
</tr>
<tr>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">7</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">2,800</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">700</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">280,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">13,440</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">38,400</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">32,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">12,800</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
</tr>
<tr>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">8</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">3,600</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
</tr>
<tr>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">9</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">4,500</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">1,125</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">450,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">53,760</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">153,600</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">128,000</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">51,200</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">5h 17m 24s</p>
</td>
</tr>
<tr>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: center;" align="center">10</p>
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
<td style="padding: 0.75pt;">
<p class="MsoNormal" style="text-align: right;" align="right">
</td>
</tr>
</tbody>
</table>
<p class="MsoNormal">
]]></content:encoded>
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</rss>

