Posts Tagged ‘production’

Restart Evony Game Feature Reactivated

Wednesday, November 11th, 2009

Evony has made the restart game available to all players! The following is the official message:

“Dear Evony Players,

The Restart Game feature has now been reactivated. This feature is used to reset all data to the very beginning on the specific account to the original state or newly created account.

This means that once you select this function, all your cities will be removed and you will have one single city, with a level 1 townhall, level 0 wall and no resources, production units, military units, research, etc. You will have completely started over.

Players can select this to rebuild their lords But please note caution needs to be exercised to avoid accidental resetting their lord account and clearing all data. Evony will not be liable for accidental resets; use this functionality at your own risk.

How do you use it?
Please click on the avatar of your lord or lady in the top right corner of the main Evony: Age I screen. The Player Information screen will pop up and please select in the bottom right hand corner the button labeled “Restart Game”.”

Evony Town Hall

Thursday, July 23rd, 2009

Of all the buildings in Evony, you had better know the Town Hall through & through, or you are missing out on a fundamental of the game.

First, I’ll go over the basic “features” that a Town Hall has.

– In the Overview tab of the Town Hall, it lists all your buildings and what level they are.

– In the Production tab of the Town Hall, it lists your Productivity, Max Labor, Required Labor, Production Rate (which you may change at any time), Basic Production, Providence, Technology Plus, Troops Upkeep, Hero Plus, Valleys Plus, Buff Plus & the Total Production for each resource.

– In the Valleys tab of the Town Hall, it lists how many valleys you have, what type they are, and what level.

– In the Cities tab of the Town Hall, it lists how many cities you have, the names you gave each city, your cities’ coordinates, your cities’ mayors, your cities’ population, and the loyalty of your city (determined by tax rate).

– In the Tax Rate button of the Town Hall, you can adjust your tax rate to get different amounts of gold, and different amounts of population. For a guide on earning efficient gold in Evony, please click here.

– In the Comforting button of the Town Hall, you may gain different things: Disaster Relief gains 5 loyalty and decreases Public Grievance by 15, Praying gains 25 loyalty, Blessing gives you food related to your population limit, and Population limit increases the amount of people you have.

– In the Levy button of the Town Hall, you may levy your people to gain more resources for gold, food, lumber, stone, or iron. Keep in mind you lose 20 loyalty if you do this.

– In the City Rename button of the Town Hall, you may quite simply, rename the city to something else that you desire.

Second, I’ll describe the importance of the Town Hall.

– The Town Hall affects how many resource fields you have to build more resource buildings on. At level 1 Town Hall, you have 13 resource fields, and you get an additional 3 fields each time you upgrade your Town Hall. At level 10 Town Hall, you can have a total of 40 resource fields to produce your resources.

– The Town Hall also affects how many valleys you can conquer. The limit to conquering valleys is your Town Hall level. At level 5 Town Hall, you may capture 5 valleys. Obviously, the more valleys you can get, the better your production is.

– The Town Hall is the reason some peoples’ cities look “bigger” than other peoples’ on the World Map. For more information, click here.

– The Town Hall is a pre-requisite for cottages and many quests.

Evony Valleys

Friday, May 29th, 2009

This is a very basic article with information about Evony “valleys”.

A valley is the generic term that consists of Flats, Forests, Lakes, Swamps, Hills, Deserts, and Grasslands. So yes, a flat is a valley.

A flat is an area of land that you may attack and if successful, take for your own. The purpose of a flat is to build more cities. When somebody constructs a city, and abandons it, the barbarian city level is that of the flat when he/she conquered it.

A forest is an area of land which has many trees and shrubbery. You may attack and if successful, takes for your own. Forests are extremely useful, because they increase lumber production. The higher level the forest is, the higher percent increase you will receive upon conquering.

A lake is an area of land that you may attack and if successful, take for your own. Lakes are used to increase food production, and are a higher percent increase than grasslands. A higher level of the lake means a higher increase in food production.

A swamp is an area of land that you may attack and if successful, take for your own. Swamps are also used to increase food production. A higher level swamp results in a higher increase in food production.

A hill is an area of land that you may attack and if successful, take for your own. Hills are the only valley that is used to increase iron production. A higher level hill means a higher increase in iron production.

A desert is an area of land that you may attack and if successful, take for your own. Deserts are also the only valley used to increase stone production. A higher level desert means a higher increase in stone production.

A grassland is an area of land that you may attack and if successful, take for your own. Grasslands are used to increase food production. A higher level grassland results in a higher increase in food production.

Remember, your valleys can be re-conquered by other players, so be sure to defend them well.

Earning Evony Gold

Thursday, May 7th, 2009

I’m guessing…no I’m positive that every single person has experienced a time, or multiple times, when he/she has needed a lot more gold than they had. Now before I explain the process to obtaining more gold, I must warn you – you need to have excellent food production. If you do not have over 15k (minimum) food production rate, I would not suggest using this method. In addition, you must have over a population of 20k and at least 14 cottages of mid-level.

For when you are at the computer:

As stated above, this is the first part of two steps. This is what you must do when you are monitoring your computer and actively playing Evony.

Go to your Town Hall and set your tax rate to 100(%). Some of you may be saying…what the…why would you do that? That will just lower your loyalty down to 0 and you won’t have any more population. Yes, that is correct. However, there are two very easy ways to increasing loyalty: Disaster Relief and Praying. Unfortunately, Praying costs quite a bit of gold so it’s not worth it. On the reverse side, Disaster Relief (+5 Loyalty) is very convenient and does not cost anything but an ample amount of food. Every 15 minutes, continue to use Disaster Relief. You will soon realize that although your loyalty may go down, it should stay within 90-95 if you are using Disaster Relief every 15 minutes.

Please remember, do NOT keep the tax rate at 100 when you are not able to monitor your computer. Instead, you should set the tax rate to 50(%) when you are sleeping, or not at the computer. Why?

For when you are asleep or not at the computer:

This is the second part of two steps. This is what you must do when you are away from home, sleeping, or not at your computer.

Go to your Town Hall and adjust your tax rate from 100 to 50. Why? Simply because it is the most efficient tax rate that anybody could set it to. I would not state that blindly, so I have mathematical proof to back my claim:

Your Population = {1 – (0.01 x Tax Rate)} x Maximum Population
Tax Income = (0.01 x Tax Rate) x Your Population

By using substitution, we can conclude that:

Tax Income = (0.01 x Tax Rate) x {1 – (0.01 x Tax Rate)} x Maximum Population

Now, simplify everything down:

Tax Income = (0.01 x Tax Rate) x [1 – (0.01 x Tax Rate)] x Maximum Population

Tax Income = (Maximum Population ÷ 100)Tax Rate x (1 – 0.01 Tax Rate)

Tax Income = (Maximum Population ÷ 100) x Tax Rate – (Maximum Population ÷ 10,000) Tax Rate^2 = 50

Now, try plugging any number in for 10,000. The result will always be 50.

Thank you Zenrax for taking the time to do this math.

So, everyone, have fun making over 10k, 15k, 20k, even 35k gold an hour!

The Castellan / Mayor

Sunday, May 3rd, 2009

This is the second of four detailed guides to maximizing your resource production so that your Evony experience is that much more enjoyable. The first guide on resource buildings and fields can be found HERE.

Castellan/Mayor:

Firstly, I’d like to address the possible discrepancy between the Castellan and Mayor. The Castellan and the Mayor are the exact same thing. It appears that UMGE has simply not adjusted all the servers to match each other.

When you first begin playing Evony, it is important to get a Castellan, or more recently known as Mayor, with a high politics rating as soon as possible. The Castellan/Mayor affects both resource production and construction time.

The Routine Quest already has a guide to appointing a Castellan. Be sure to follow that guide (Hero Recruitment) and don’t forget to collect your reward.

For those who are still confused with the steps the Routine Quest has in line for you:

1 – Build an Inn.
2 – Build a Feasting Hall.
3 – Upgrade the Inn to at least level 2.
4 – Upgrade the Feasting Hall to at least level 2.
5 – If you have the item “Leather Robinhood”, use it. It offers a level 10-15 hero which increases your chances of obtaining a high Politics hero.

6 – Recruit the hero with the highest Politics rating. Anything with 50+ Politics will suffice.

7 – Go to the Feasting Hall and make the hero with the highest Politics rating the Castellan/Mayor by clicking “Appoint Castellan” or “Appoint Mayor”.

So…why should I choose a Castellan/Mayor with high Politics? Politics is one of the 3 aspects of a Hero. A Castellan/Mayor’s Politics affects how fast you get resources, and how fast you construct buildings. This is very self-explanatory, as this is a guide to maximizing your resource productivity.

Be sure to look for the 3rd and 4th guides to maximizing your resources!

Ironmine

Sunday, April 26th, 2009

Evony Ironmine
Ironmines are the primary source of receiving iron. Iron is a resource that is used for multiple things, including construction, research, weapons, and armor.

This is a table of the Evony ironmine without including any research or the castellan.

Ironmine Level

Amount Per Hour Produced

Max Workers

Capacity

Food Required

Lumber Required

Stone Required

Iron Required

Time To Complete

1

100

25

10,000

210

600

150

400

1m 00s

2

300

75

30,000

420

1,200

1,000

400

2m 41s

3

600

150

60,000

840

2,400

2,000

800

4m 57s

4

1,000

250

100,000

1,680

4,800

4,000

1,600

10m 44s

5

1,500

375

150,000

3,360

9,600

8,000

3,200

21m 29s

6

2,100

525

210,000

6,720

19,200

16,000

6,400

39m 40s

7

2,800

700

280,000

13,440

38,400

32,000

12,800

8

3,600

9

4,500

1,125

450,000

53,760

153,600

128,000

51,200

5h 17m 24s

10