Posts Tagged ‘community’

Evony Super Moderators

Saturday, September 5th, 2009

On Septemer 3rd, 2009, Evony opened a new forum rank: Super Moderators

Super Moderators are not of a “higher status” than Moderators, but rather only have a few more permissions. Super Moderators have the power to moderate every single forum board as opposed to just a few selective sections.

If you are in doubt, just PM a Super Mod (Purple Name) and they’ll deal with it for you.

Again, Super Mods are not of a higher status than any other Moderator – they just have a little bit more permissions.

The first two Super Moderators for Evony are: Hods and FoxyBunny.

Evony Scavenger Hunt

Monday, August 17th, 2009

The Evony Moderators have organized an event for the community to participate in and the winner will receive 50 game cents in-game.

“Hey all! It’s time for the first Evony Scavenger Hunt.

Ok, what in the world is that?

The Evony Scavenger Hunt is where players rush around trying to find various “things”, obviously revolving around Evony.

You will face hardships – there will be times when you don’t know what to do

That’s what the Evony community is for! Before we start this competition, I’d like to start with a little cheer:

*Taken from a true post*

Quote:

GIMMME AN E

GIMME A V

GIMME AN O

GIMME A N

GIMME A Y

EVONY!!!! ALRIGHT!!!! AWESOME!!!!

Now that we’ve all had some fun doing the Evony Cheer , let’s move on to the goodies.

The First Evony Scavenger Hunt

Hunt Moderators: Hods, Logrus, FoxyBunny

Submit all entries (Via Private Message) to
logrus!

Rules:

1) All participants must be registered Evony forum members as of the date/time this is posted.[/color]Those of you with multis will NOT be allowed to submit two entries. We know who you are!
2) Questions with regards to the game must be submitted to the game moderators via PM. If we think you have raised a question that needs to be answered for the good of the game, we will publicly answer it within this thread.
3) No hints, no tips, no cheats will be offered or allowed in the initial phase. We reserve the right to add public hints at random times if nobody can find all the objects.
4) The game begins at the moment this is posted, and ends when we receive a submission that has all 21 objects located correctly. The first (and only the first) completely correct submission wins.
5) In case of any dispute, the moderators running this game will make a joint decision. That decision is FINAL.
6) There will be no ties. One winner will be announced. One prize will be awarded.
7) Moderators, Representatives, and Admin are not permitted to play. Sorry!
8) Each player may only make one submission. If you are incorrect, game over, so think carefully before you send in your entry.
9) Only entries PM’d to Logrus will count.

How to Play:

1) A list will be provided (in the next post) of items hidden within the Evony forums. The first person to find all items on the list, and to submit their exact locations, will win. URLs are encouraged, but not absolutely necessary. However, saying “In Joey’s post” isn’t good enough…we’ll need to know which post in which thread in which forum.
2) The items we list will be quite specific. No tricks, no word plays. If we ask for a “court jester”, we mean a court jester, not a link to some user’s profile who you think qualifies as one, or a post with those words in it. All items will be noted as to whether it is a picture or wording we are requesting.
3) You are welcome to work together to find the items on the list, but there can only be one winner, so be careful who you share information with!
4) Sabotaging another player, cheating, attempting to cheat, altering someone else’s entries, or creating faked objects to confuse other players are grounds for immediate disqualification from the contest.
5) All items will be hidden somewhere on the Evony forums. Any/all forum areas are fair game, as are user profiles, visitor messages, and any other public areas. NO items will be found on any other websites or within the game itself.

Important note: You can only submit your answers once. Have all 21 listed, with their exact locations, and send to Logrus via PM. This is the ONLY WAY you can get credit for your answers and win the prize. Partial submissions, multiple submissions, postings, pm’s sent to the wrong person, etc. will not count. No exceptions![/b]

Prize:

The winner will receive a serial code good for 50 Evony game cents, to be applied to the account/server of their choosing.

Did I mention you have to send your PM’d entries to Logrus to get credit?

Hods News – 7/4/09

Saturday, July 4th, 2009

Happy 4th of July Everybody,

I apologize for the gap between this and the last article. Unfortunately, we had a short vacation. All will be back to normal.

Now on to the good stuff! There are so many new features and updates that I don’t know where to start.

– Due to several new additions to Hods.com, the “Hods Fan Site” has ceased to exist. From now on, we shall be known as “Hods Realm of Evony”.

– The new additions to Hods.com are: a fully customized Evony Wiki, a useful Evony Top Site, and a re-formatted community forums. Please read the information at the top of the page about the Hods Realms.

* All contributions and help towards the new Evony Wiki are greatly appreciated.

– All news, updates, changes, announcements, or otherwise broadcasts, are now posted in the Hods section here on this blog. They are no longer posted on the forum.

– A Questions & Answers section has been added on the community forums. Hods will personally answer each and every one of your questions. Our answers will always be in-depth so as to help you fully understand.

– Hods.com/evony has a new banner up top. The image can be easily clicked if you wish to return to the main page.

– Hods.com has joined the Evony TopSite. Please vote for us by clicking on the top list button.

Hopefully nothing was missed,

Stay tuned,

Hods

Evony Updates & Changes

Friday, May 8th, 2009

Within the last two weeks, Evony has undergone many changes and updates to game-play and its community.

Most importantly, the beta-game Civony changed its name to Evony, thus moving out of beta-mode. More information on this can be found HERE.

At the end of April and the beginning of May, what used to be Civony opened two new servers: Server 4 and Server 5.

In addition, they appointed more moderators to help manage the boards and community. These moderators include: AbstractAngel, terryrayc, Hods, f0zzy, Heraclius, John, Gazza, and Shinigami.

Just yesterday, on May 7th, two more moderators were added: Lord Drasyr and logrus.

The Evony administrators announced that they were looking for specialists to help with the community and game. This is exactly what they are looking for:

“Evony needs qualified individuals for several teams of specialists to help improve both the game and customer service. Our goal for Evony is to continually improve the player’s experience in and out of game and emerge as a leader in the genre. Communication is handled primarily via Skype and email.

Interested parties should be:

  • Discreet -You will be working with confidential material and will need to sign a NDA.
  • Highly professional.
  • Knowledgeable in their field. Skills in multiple fields are a bonus.
  • Enthusiastic about Evony!

Benefits:

  • Specialists will receive competitive compensation, according to their skill set, at an hourly pay rate.
  • Specialists will also receive in-game credit for their work.

Specialists Needed:

Game Design Specialist

Graphics Designer -3D and UI.

We want to continue to improve Evony’s graphics and user interface. We need specialists with skills in one or more of the following: 3D architecture, short movies/animations and Flash-based user interface design.

Game Music and Sound
We will be adding music and sound effects to Evony and need specialists with experience creating music and sound.

Game Design, Planning and Rules

We are adding a great deal of new content into Evony ?Age Two, including thousands of famous historical figures and cities, equipment systems and PvP and PvE battleground instance systems. We need developers and planners to create avatars, provide historical information and expertise, as well as background data to keep the game both accurate and immersive.

Game Economists and Data Analysts

A properly balanced and tuned economy and data system is of key importance to the long-term success of the game. Professionals with experience in this field would help adjust finances and other data to promote a robust economy and game structure.

Web Design

We need an accomplished web designer with knowledge of Javascript, Flash and CSS to improve and maintain the official website. Experience with Google Website Optimizer is a plus.

Promotion Team

Web Ad Design

We want to draw more users to Evony with ads. We need excellent ads to generate more impressions and higher CTRs and conversion rates. Candidates should be experienced, creative and enthusiastic.

Advertising Networks

We want to advertise through as many channels as possible, including rich media advertising networks. We are looking for people with connections to such networks to get our ads as much visibility as possible.

Player Promotion

We would like to not only promote Evony ourselves through advertisements, but find creative ways of encouraging our players to promote it as well, to their friends. We are looking for a qualified candidate with a solid understanding of both the game and internet social networking to generate and manage player promotion programs.

Technical Team

Email Architecture

We presently send users a welcome email and password recovery feature via email, but we would like to expand this by giving users the option of receiving emails for certain in-game events such as being attacked. We also need to correct problems in the current system which prevent some users from receiving email. A specialist in this field should have ideas and solutions for these types of issues.

Payment Processing

We want to expand payment options to include receiving payments through mobile SMS, phone billing, credit cards and other methods to meet customer demand, and we need a specialist with experience in this field.

IDC and CDN Experts

We are continuing to add new servers and upgrade bandwidth to improve the player’s experience and need experts in the field to recommend and coordinate these centers and networks.

Community Team

Community Liaison

We need customer-oriented individuals with strong communication skills to act as representatives to the Evony community. With strong community bases in the US, Europe and Australia, we would like community managers to represent our interests in each of these areas. We presently need liaisons for Europe and Australia.
Duties include: interacting with the community on behalf the developers, carrying concerns from the community to developers and helping to address player questions and concerns.

Forum Moderator

We need customer-oriented individuals with strong communication skills to moderate the community forums. Moderators should be conscientious and professional with an understanding of game forums. A mod’s job is to steer discussion away from harmful/destructive topics while fostering useful, helpful and informative topics.

In-game Moderator

We need customer-oriented individuals with good attention to detail to foster a healthy and productive in-game environment. Specialists would moderate in-game chat as necessary, as well as generate plans and methods to best encourage a positive environment for Evony players.

Wiki & Answers Administrator

We need to an expert to set up and administer a Wiki/Answers system. The goal of this individual would be to encourage its use and make it as helpful as possible to users.

English-Language Specialists

We need individuals with very strong English language skills and an in-depth understanding of the game to help correct language flaws and increase the usefulness of tooltips and language within the game and website. Candidates should exhibit strong written communication skills and a careful eye for detail.

Customer Service Supervisor

We need an experienced, professional, customer-oriented individual with strong communication skills to oversee and assist the customer service team, ensure quality customer service and address customer service issues as they arise.”

Evony Moderators & Updates

Saturday, April 25th, 2009

Now that the Evony Browser Game was starting to walk forward, they needed to get a crew of staff members to moderate and manage the community forums. Between April 14th, and April 23rd, the administrators selected 14 moderators as the first official Evony forum staff. These people were: DANKFIRE, Zenrax, Phoren, TWT, Stevinho, Crypteia, MadK, Sukasai, Ktanaqui, Lord_Zylok, BBQ_Sauce, Aderik, Just Jurgen, Brutal Xian. TWT was later removed due to various reasons.

On April 24th, the game developers finished many updates and changes as follows:

“System

  • One new Beginner Quest is added.
  • An URL is added in every battle report. You may now show off your personal conquests to your friends.
  • New friend list and block list system is added.
  • All players may now change his/her avatar and gender one time only – free of charge.
  • Mail blocking feature is added.
  • Features of giving feedbacks, reporting harassment or bug in game.
  • Start a new venture with a new avatar after deleting the previous one.
  • System message will be displayed before server maintenance.
  • Interface of The Wheel of Fortune has been modified.
  • Alliance ranking is now ordered by honor by default.
  • Client version number is added.
  • Auto-reconnect option added. Players may now choose to auto reconnect when disconnected.
  • Player will be informed by system mail when the Beginner’s protection period is expired.
  • “Mark as Read” option has been added to mail and reports interfaces.
  • Alliance search feature is optimized
  • Ranking search feature is optimized

Interface

  • Interfaces of the game are optimized. Evony looks more dedicated now.
  • New notifying icons added for Quest, Mail and Battle Report. Notification is more timely.
  • The “Feedback” button has its letters changed to “Contact Us”, by clicking it will redirect you to the new contact site.
  • Player’s gender is now correctly displayed in the Wheel of Fortune announcement.
  • In-game currency unit is now unified to be cents.
  • Interface of March has been optimized.
  • New feature of noting coordinates of players.
  • New open/close option added to the progress bar of marching troops. Concealable.
  • Revision of text.
  • More detailed information added to the scout reports.
  • New players will be given more information about building new cities after they have conquered the lands.
  • The “Dismiss troops” icon is modified.
  • Server time is now displayed in game.
  • Remove the “Return” button off the alliance interface.
  • Text of top-tip bar has been modified.
  • Revise the Quest Target texts of some quests.
  • More restrictions on city naming.
  • Correct the pop-up message of waiting queues of fortified units.
  • Total time of producing fortified units changes with real time.
  • The sizes of all buttons within the Alliance interface are now unified.
  • Revise the pop-up message of 5-minute free speedup.
  • Vertical scroll bar of alliance event has been removed.
  • Descriptions of some medal boxes revised.
  • Revise a few errors of descriptions of Scientific Research in the quest descriptions.
  • The progress bar now displays the target building’s level, not the current level.
  • Commas is placed in a long number, for example 10,000 represents of 10 thousand.
  • Vertical scroll bar will be automatically generated and displayed in the Academy interface when five or more cities are researching technologies.
  • Cooldown buff icon of Truce Agreement is added.

Chatting

  • More words fall into filter category. Stricter regulation of world chat, while easier in the alliance channel.
  • Word size stays solid when expanding or contracting chat box.
  • New world chat channel open to beginners only.
  • Chat box increases to six lines.
  • No bounce back when scrolling back to check the history chat.
  • Cooldown of the world chat channel changes to 10 seconds.
  • Talking to player with space in his/her name.

Battles

  • Items gained from battles relate with casualty.
  • Melee units like pikemen can attack archer’s tower when sieging.
  • New option of sharing the production to idle barracks.
  • Go to the city when clicking the coordinates in report.

Bug

  • Bugfix – Pop-up error message when promoting an alliance member.
  • Bugfix – Creating alliance failed while alliance name is preoccupied with gold deducted anyway.
  • Bugfix – Multi invitations from different alliances.
  • Bugfix – Codes in address bar.
  • Bugfix – Renaming Lord name failed while the name is preoccupied with item deducted anyway.
  • Bugfix – Incomprehensible pop-up when typing in invalid coordinates in the March deployment box.
  • Bugfix – when registering, the game pop up “Registration failed”.
  • Bugfix – Pop-up when clicking Recall button in Feasting Hall.
  • Bugfix – Building time more than 10 hours, hour place disappears occasionally.
  • Bugfix – Images of level 10 valleys display in blank.
  • Bugfix – Scroll bar bounces back to the top when claiming the quest awards.
  • Bugfix – If food reaches capacity limit, consumption of marching troops will not be deducted.
  • Bugfix – Player quits an alliance to join a new one, alliance chats stick to the former alliance rather than the new.
  • Bugfix – Food consumption of reinforcement to allies’ cities or valleys.
  • Bugfix – Hero whose loyalty point is 70 will flee away when revolt happens.
  • Bugfix – Abnormal persuasion of captive heroes.
  • Bugfix – Scouts can attack Walls.
  • Bugfix – Marching status abnormal when checking allies’ incoming reinforcement troops
  • Bugfix – Recall troops in Feasting Hall, status of troops is inconsistent with the one in Reports.
  • Bugfix – Open gate to fight apply to all cities when activate in one city.”