Posts Tagged ‘ballista’

Early June Changes

Saturday, June 6th, 2009

I believe that it’s time for me to inform you all about the updates and changes the UMGE or Evony, has made. I know some of you may be confused over a few things, so I will clarify everything as best I can.

– Over the course of 5 days, Evony released 5 new servers. For more information on this, click HERE.

– Evony then proceeded to releasing Server 15, Server 16, Server 17, World 1, World 2, and World 3. So what exactly is a World? Is it a special server that Evony has opened? In terms of the game and game-play, Worlds are no different. The servers and Worlds are exactly the same to play. The only difference is that Worlds are directed towards non-English speaking players. They’ve opened 17 English servers, so it’s only natural that they release some other language servers. I cannot say how many Worlds we can expect to see.

– Evony has changed the Walls defense so that if somebody has level 7 walls and has Rockfall, an attackers Ballista can be damaged. This makes it extremely difficult for people to farm NPCs over the level of 5, and makes players defense that much more important. To make this more realistic, Evony will re-name Rockfall to Defensive Trebuchet on June 10th.

– The Evony forum has some new moderators. It’s great to see Zim, Alusair, Thor, and Kittiana out there to help the moderating team manage the boards.

That’s all for now, folks. Be sure to keep your eyes open for the next addition!

Military Units Basics

Saturday, May 16th, 2009

The basics of Evony military units and troops are essential to making sure that you win your battles. In essence, the point of Evony is to be the most powerful player in the game, but having the largest and strongest army.

Military Units Basics:

Workers: Workers are meant to transfer bulk resources. They are very weak and cannot defend themselves well. Thankfully though, they can carry a lot of load. In addition, you need 250 to construct a new city.

Scouts: Scouts are the weakest of all the cavalry units. Scouts are very important to have however, because you need them to scout out enemy cities and valleys. Scouts also are the only units that can destroy your opponents’ scouts when he/she scouts you.

Pike-men: Pike-men are very fast and are the ideal unit to destroy enemy cavalry units. However, due to the fact that other units are just as effective, few players use Pike-men in bulk.

Archers: Without a doubt, the most intimidating army is one that consists of a large amount of Archers. Archers are by far the most valuable unit. Why? I have explained the importance of range in a past article. To read more on why range and archers are your top priority, please click HERE.

Cavalry: Cavalry are swift and speedy. If you have a lot of them, you can take out archers, swordsmen, warriors, and virtually anything in your path. Their biggest weakness is Abatis.

Cataphracts: Cataphracts are a terror when you have them in great multitude. Of course, everything has a catch. Cataphracts would destroy everyone in your path if you had enough of them, however, they are extremely difficult to support. With a cost of 36 food per Cataphract, anyone who can maintain a large army of them has to be very actively plundering.

Transporters: Transporters are Workers that are beefed up. They are slower but have a load of 5,000 which is very important when you are plundering or putting a city under siege.

Ballista: Ballista are expensive, take a long time to create, and are pretty slow, but are worth it if you make enough of them. They are one of the only units that can effectively take out archers.

Battering Rams: These are powerful durability wreckers. They are used to smash through enemy walls and defenses.

Catapults: These are the strongest ranged units. If your archery technology is high enough, you can take out enemy archer towers without even being hit once. Catapults are also the most expensive to build, not to mention they take a very long time to build.

I will go into more detail on battle strategies in later articles.