Archive for the ‘Evony Database’ Category

The Importance of a Ware House

Monday, November 30th, 2009


For intermediate level players.

You have most likely heard from everyone that you don’t need any ware houses and while that may be true for more advanced players it’s not for you intermediate level players. I’m not about to say you need you need to have five plus ware houses, but only one. This is mainly because maybe for example if you were in an alliance and your alliance went to war with other stronger players you might get attacked. They would also take all your food enabling you to comfort your city. So you need to preserve your food with ware houses. And sometimes the fact of the mater is that it can be simply to late for your alliance to help you in some situations. So that’s where the ware house comes in, but for it to work properly make sure 100% of the storage is at food.

Some of you may be asking about privateering, but not many research it because most do not care to spend the money to research it. So while there are some that have it researched you have a better chance of being attacked by someone with out privateering than someone with privateering. Now if you are on any older server(servers 1-50) that might not be the case. So I would suggest that if you are on one of these servers that you get your ware house and research your stock pile to the highest level you can too.

So once you are no longer an intermediate player you can then destroy the ware house if you wish.

~Virk

Evony Database – Resources

Tuesday, August 11th, 2009

We’ve added a new section for the Evony database: General. In this General category, we’ve completely finished adding the “resources” section. We plan to add multiple other parts in addition to redoing our Evony buildings database and finishing the Evony items portion of the database.

Evony Gold, Evony Food, Evony Lumber, Evony Stone, and Evony Iron are the five resources that we’ve added.

Stay tuned, because we’re going to have a lot more of information for you at the Evony database!

Evony Database and Popular Posts

Sunday, August 9th, 2009

Two changes to Hods Realm: one major, one minor.

1. The Evony Database has been added! This means that you can access information on Evony buildings, items and more! Keep in mind that it will take time to add all of the individual parts so stay tuned!

2. The top 10 most popular posts has been added to the main page. You should scroll up and check it out!

Regards,

Gem

Evony Workshop

Saturday, August 8th, 2009

In Evony, the workshop is very similar to your Forge – rudimentary at best and has fairly minimal uses. The workshop is necessary for offense and defense mechanics. You also need to upgrade your workshop in order to research the Metal Casting technology. Once you have fully researched your Metal Casting, the workshop ceases to have much of a point. It would be best to demolish the workshop and use that space for something more useful.

Evony Inn

Saturday, August 8th, 2009

In Evony, the Inn is used to recruit Heroes which benefits your city immensely. Increasing the level of your Inn allows more Heroes of higher level to be recruited. The quality of available Heroes varies respectful to your Inn level. For example: You may find 5 heroes in a level 5 Inn.

The best way to find an amazing hero is to keep your Inn at level 1. This is because at level 1, the heroes remain at level 7 or below. This means that your chance of finding a level 1 hero with a high level of an individual stat is fairly good. In fact, I can tell you now – I have only once found a good hero in an Inn that was above level 10 and I have found over 50 heroes with base stat of 69 or higher.

There are two main ways to finding a good hero (base 65+ of attack, politics, or intelligence).

1. Demolish your Inn and re-build using the Speed Up button. Continue to demolish and re-construct until you find a satisfactory hero.

2. Recruit the hero from your level 1 Inn regardless of how good it is. Go to your Feasting Hall and dismiss the bad heroes. The list in your Inn should have been refreshed. Continue to recruit and dismiss until you find that amazing hero. The only down side to this is the gold consumption, however, since the heroes are all level 7 and below, gold should not be an issue.

Evony Forge

Friday, August 7th, 2009

In Evony, a forge is the workplace of a smith or blacksmith. The main and only point of a Forge is to upgrade your Military Science research which enables you to create troops more quickly. A forge is also the pre-requisite for building your Walls. Hopefully in the future there is a more important role for Forges.

Evony Embassy

Friday, August 7th, 2009

In Evony, the Embassy hosts military units from your other alliance members. You need an Embassy if you want to create or join an alliance (level 1 to join, level 2 to create). An alliance host may increase the maximum capacity by upgrading his/her Embassy. For people who want their alliance’s military support, the level of the Embassy allows that number of armies to be stationed in the embassy’s city regardless of the army’s size. This means that if you have a level 7 Embassy, 7 of your alliance members may assist you with however much army they want.

Sending a bunch of your troops to reinforce an ally’s city will leave them there to fight and defend the city. The owner of the city may not control your army and you may recall your troops at any time. Food will be consumed on the owner’s part as if your army were his/hers.

You have to select the “allow troops of allied members to garrison your current city” option in the embassy to allow your alliance teammates to support you.

Evony Warehouse

Monday, August 3rd, 2009

The warehouse is the most useless building in Evony. What the warehouse does is keep a certain amount of your resources from being plundered after you get attacked. Unfortunately, these numbers of resources are so low that it’s insignificant and you’re better off using the space for another more useful building.

Evony Stable

Friday, July 31st, 2009

In Evony, a stable is a building where your horsemen (cavalry, cataphracts) are kept. Stables decrease the time it takes to train horsemen, and the higher level your stable, the faster your horsemen will move.

You cannot research Horseback Riding technology without a stable and you cannot build a Relief Station without Horseback Riding. Horseback Riding and your Relief Station are vital to any city, or else you’ll be waiting a day or two to attack a player who’s far away.

Evony Beacon Tower

Friday, July 31st, 2009

The beacon tower is vital building to any player who wants to fight battles. The higher level your beacon tower is, the better chance you have of knowing exactly who is attacking you with what military force, and what your targets’ defenses are. This is a warning building to give you time to prepare for your fight and it contributes to information on your opponents’ cities.

Evony Rally Spot

Friday, July 31st, 2009

The Rally Spot is a building for your army to live in, where you can give an order to attack or conduct a military exercise.

The higher the level, the more troops you can dispatch at a time.

Level 1 you may send 10,000 units to attack a target.

Level 5 you may send 50,000 units to attack a target.

Level 10 you may send 100,000 units to attack a target.

You get the point.

What does opening my gate do?

The “Open Gate’” feature determines whether your army adds its strength to the city defenses, or stays safely in barracks to leave the wall defenses to take on an attack unaided.

If you open the gate, your army will help defend your city but you also risk losing the troops.

If you close the gate, your troops will stay put as an opponent attacks you, but you have no way of losing your army save losing your city.

What is the Medic Camp?

In your Rally Spot you will find a button that says Medic Camp. This holds all of the troops that have been wounded in your recent battles. You may heal your wounded troops for a certain gold fee, or else they will eventually all die.

Evony Town Hall

Thursday, July 23rd, 2009

Of all the buildings in Evony, you had better know the Town Hall through & through, or you are missing out on a fundamental of the game.

First, I’ll go over the basic “features” that a Town Hall has.

– In the Overview tab of the Town Hall, it lists all your buildings and what level they are.

– In the Production tab of the Town Hall, it lists your Productivity, Max Labor, Required Labor, Production Rate (which you may change at any time), Basic Production, Providence, Technology Plus, Troops Upkeep, Hero Plus, Valleys Plus, Buff Plus & the Total Production for each resource.

– In the Valleys tab of the Town Hall, it lists how many valleys you have, what type they are, and what level.

– In the Cities tab of the Town Hall, it lists how many cities you have, the names you gave each city, your cities’ coordinates, your cities’ mayors, your cities’ population, and the loyalty of your city (determined by tax rate).

– In the Tax Rate button of the Town Hall, you can adjust your tax rate to get different amounts of gold, and different amounts of population. For a guide on earning efficient gold in Evony, please click here.

– In the Comforting button of the Town Hall, you may gain different things: Disaster Relief gains 5 loyalty and decreases Public Grievance by 15, Praying gains 25 loyalty, Blessing gives you food related to your population limit, and Population limit increases the amount of people you have.

– In the Levy button of the Town Hall, you may levy your people to gain more resources for gold, food, lumber, stone, or iron. Keep in mind you lose 20 loyalty if you do this.

– In the City Rename button of the Town Hall, you may quite simply, rename the city to something else that you desire.

Second, I’ll describe the importance of the Town Hall.

– The Town Hall affects how many resource fields you have to build more resource buildings on. At level 1 Town Hall, you have 13 resource fields, and you get an additional 3 fields each time you upgrade your Town Hall. At level 10 Town Hall, you can have a total of 40 resource fields to produce your resources.

– The Town Hall also affects how many valleys you can conquer. The limit to conquering valleys is your Town Hall level. At level 5 Town Hall, you may capture 5 valleys. Obviously, the more valleys you can get, the better your production is.

– The Town Hall is the reason some peoples’ cities look “bigger” than other peoples’ on the World Map. For more information, click here.

– The Town Hall is a pre-requisite for cottages and many quests.

Evony Cottage

Thursday, July 23rd, 2009

Cottages in Evony are probably the most basic building that you can construct. They have one purpose: to house any people who want to live in your town. The more cottages, and the higher level each cottage is, the more population you can obtain.

For a quick reference:

Level 1 cottages offer 100 population.

Level 2 cottages offer 300 population.

Level 3 cottages offer 600 population.

Level 4 cottages offer 1,000 population.

Level 5 cottages offer 1,500 population.

Level 6 cottages offer 2,100 population.

Level 7 cottages offer 2,800 population.

Level 8 cottages offer 3,600 population.

Level 9 cottages offer 4,500 population.

Level 10 cottages offer 5,500 population.

If I had 2 level 7 cottages, 5 level 4 cottages, and 1 level 9 cottage, I would have a total population limit of 15,100 people.

How come I don’t have a population of 15,100 then?

The reason is because of your tax rate. If my tax rate was 0%, then I would indeed get 15,100 people. If my tax rate was 10%, then I would have 13,590 people (90% of my population limit).

Now population is used for two main things: Workers and Troops for your army.

In any city, you need people to work in your farms, sawmills, quarries, and ironmines. Therefore, with each resource building that you build, you a certain portion of your population goes to work.

The remaining population is used to train, or recruit, troops. If I had 5,000 idle population, I have the ability to create 5,000 men. Of course, since troops such as archers take “2 population” I can only train 2,500 archers.

Yes, your population does replenish after you train troops – it just takes a short period of time.

Evony Academy

Wednesday, June 17th, 2009

Evony Academy

In Evony, the Academy is one of the most essential buildings you can construct. The Academy makes people win battles, obtain resources more quickly, construct other buildings faster, and create military units and fortifications with immense speed.

The following can be researched in the Academy:

Agriculture: “enhances food production”

This is just as important as any of the other military enhancements because armies need food. Without food, your armies will starve.

Lumbering: “enhances lumber production”

Just like agriculture, lumbering is a must. Lumber is required for every single unit you create.

Masonry: “enhances stone production”

The faster you can get stone, the more fortified units you can create. We all need more defense!

Mining: “enhances iron production”

Similar to lumbering, iron is needed for any creation of a military unit. Iron is a necessity.

Metal Casting: “enhances production speed of mechanics”

From personal experience, trust me, you need at least level 9 or 10 of Metal Casting once you have established yourself. Mechanics are powerful units in Evony and you want to build them as fast as you can.

Informatics: “the more detailed information you gain”

Informatics is not a technology that is most useful for offense, but rather a very helpful and strategic defensive research. If you have high informatics, you will know the size and strength of your attackers and can be ready whether it be retreat or stand and win.

Military Science: “enhances training speed”

Although this does not directly relate to victory or loss in battle, generally the lords who can train their troops the quickest will have a larger army. The larger your army is the most dominant you are. This is also a pre-requisite for many other technologies.

Military Tradition: “enhances army’s attack”

Without a doubt, anyone without a high military tradition will lose many battles. The more attack you have, the stronger you are.

Iron Working: “enhances army’s defense”

Again, this is very vital to a strong civilization. Without defense, your troops will get massacred within moments.

Logistics: “enhances army’s load”

You can carry more resources with higher logistics. This is important if you intend on attacking cities that are far away, or want to transport resources to and from your different cities.

Compass: “enhances infantry moving speed”

The higher this is, the faster your troops will move around. Given the fact that the majority of your army will be infantry (archers, warriors, etc) it would be wise to have a high compass level. It could determine victory or loss in battle.

Horseback Riding: “enhances moving speed of cavalry and mechanics”

The higher this is, the faster your troops will move around. Horseback riding helps scouts, cavalry, cataphracts, ballistae, transporters, battering rams, and catapults. I must say, the mechanics units move very slowly, so you might want to research this.

Archery: “enhances shooting range”

This is considered to be the most important technology. If you do not plan on trying to get level 10 archery you are making a huge mistake. Why? For more information on the importance of range, click HERE.

Stockpile: “enhances warehouse capacity”

This is probably the least essential technology in the game. The goal of this research is to help you keep resources if you get plundered. The biggest problem with this is that anyone with privateering will come in and destroy you anyways.

Medicine: “enhances army’s life”

The higher your medicine level, the more “hitpoints” each and every military unit will have. This is important, because if your attack, defense, and range is exactly equal to your opponent’s, then it will come down to whoever has more life.

Construction: “enhances construction speed of buildings and fortified units”

This is one of the most useful technologies in Evony. The faster you can build buildings and defenses, the more powerful you will be.

Engineering: “enhances durability of walls”

The higher your engineering level, the more space you have to build fortified units. Who doesn’t want to build more defenses?

Machinery: “enhances repairable rate of fortified units”

For those of you who do not understand this, it is similar to when an NPC regenerates its traps and archer towers. The higher your machinery level, the more fortifications will regenerate after being defeated. This is highly useful when an enemy destroys your defenses and then gets a surprise when 75% of your defenses spring back up!

Privateering: “Decreases rival’s warehouse down to 3% whilst plundering”

Although you need a level 10 Academy to research privateering, it is extremely useful. If you have a powerful army, you can plunder your enemies who have a warehouse without fear of them keeping the majority of their resources.

Evony Market

Tuesday, June 16th, 2009

Evony Market

In Evony, the market is a very simple, yet important building. You may construct one by clicking on an open building spot in your Town and clicking on the market. You will need a small amount of resources to build it.

A market is your source for selling surplus resources and buying resources you are in need of (Food, Lumber, Stone, Iron). The currency is gold. You receive gold for selling and spend gold for buying. Often, players will take advantage of high and low prices, and make a profit.

Ironmine

Sunday, April 26th, 2009

Evony Ironmine
Ironmines are the primary source of receiving iron. Iron is a resource that is used for multiple things, including construction, research, weapons, and armor.

This is a table of the Evony ironmine without including any research or the castellan.

Ironmine Level

Amount Per Hour Produced

Max Workers

Capacity

Food Required

Lumber Required

Stone Required

Iron Required

Time To Complete

1

100

25

10,000

210

600

150

400

1m 00s

2

300

75

30,000

420

1,200

1,000

400

2m 41s

3

600

150

60,000

840

2,400

2,000

800

4m 57s

4

1,000

250

100,000

1,680

4,800

4,000

1,600

10m 44s

5

1,500

375

150,000

3,360

9,600

8,000

3,200

21m 29s

6

2,100

525

210,000

6,720

19,200

16,000

6,400

39m 40s

7

2,800

700

280,000

13,440

38,400

32,000

12,800

8

3,600

9

4,500

1,125

450,000

53,760

153,600

128,000

51,200

5h 17m 24s

10

Quarry

Sunday, April 26th, 2009

Evony Quarry

A Quarry is the primary way of getting stone. Although lumber is the most important for the majority of buildings, stone is a must when constructing the most powerful defense in the game: walls. Stone also provides ammunition for the catapults and is needed for certain researches.

This is a table of the Evony quarry without including any research or the castellan.

Quarry Level

Amount Per Hour Produced

Max Workers

Capacity

Food Required

Lumber Required

Stone Required

Iron Required

Time To Complete

1

100

20

10000

180

500

150

400

1m 00s

2

300

60

30000

360

1000

300

800

2m 00s

3

600

120

60000

720

2000

600

1600

4m 00s

4

1000

200

100000

1440

4000

1200

3200

8m 00s

5

1500

300

150000

2880

8000

2400

6400

16m 00s

6

2100

420

210000

5760

16000

4800

12800

32m 00s

7

2800

560

280000

11520

32000

9600

25600

52m 54s

8

3600

720

360000

23040

64000

19200

51200

9

4500

450000

46080

128000

38400

102400

3h 31m 36s

10

5500

Sawmill

Sunday, April 26th, 2009

Evony Sawmill

Sawmills are your primary means of obtaining lumber/wood. Lumber is the most important supply for building/construction. Wood is also used for research and making military units. Lumber is the most profitable resource to sell in the market.

This is a table of the Evony sawmill without including any research or the castellan.

Sawmill Level

Amount Per Hour Produced

Max Workers

Capacity

Food Required

Lumber Required

Stone Required

Iron Required

Time To Complete

1

100

10

10,000

100

100

250

300

45s

2

300

30

30,000

200

200

500

600

01m 30s

3

600

60

60,000

400

400

1,000

1,200

03m 00s

4

1,000

100

100,000

800

800

2,000

2,400

06m 00s

5

1,500

150

150,000

1,600

1,600

4,000

4,800

12m 00s

6

2,100

210

210,000

3,200

3,200

8,000

9,600

24m 00s

7

2,800

280

280,000

6,400

6,400

16,000

19,200

48m 00s

8

3,600

360

360,000

12,800

12,800

32,000

38,400

1h 36m 00s

9

4,500

450

450,000

25,600

25,600

64,000

76,800

3h 12m 00s

10

5,500

550

550,000

51,200

51,200

128,000

153,600

6h 24m 00s

Farm

Saturday, April 25th, 2009

Evony Farm

Farms are your primary means of growing food. It is vital to a successful player to have an ample amount of food to feed his/her troops. In addition, farms are needed for different construction projects.

This is a table of the Evony farm without including any research or the castellan.

Farm Level

Amount Per Hour Produced

Max Workers

Capacity

Food Required

Lumber Required

Stone Required

Iron Required

Time To Complete

1

100

10

10,000

50

300

200

150

30s

2

300

30

30,000

100

600

400

300

1m 00s

3

600

60

60,000

200

1,200

800

600

2m 00s

4

1,000

100

100,000

400

2,400

1,600

1,200

4m 00s

5

1,500

150

150,000

800

4,800

3,200

2,400

8m 00s

6

2,100

210

210,000

1,600

9,600

6,400

4,800

16m 00s

7

2,800

280

280,000

3,200

19,200

12,800

9,600

32m 00s

8

3,600

360

360,000

6,400

38,400

25,600

19,200

1H 04m 00s

9

4,500

450

450,000

12,800

76,800

51,200

38,400

2H 08m 00s

10

5,500

550

550,000

25,600

153,600

102,400

76,800

4H 16m 00s