Archive for May, 2009
Friday, May 29th, 2009
Evony, the newest hit in the MMORTS gaming world, has over 500,000 players. Unfortunately with all these players, Evony has had a lot of lagging problems, where various servers are down and in-accessible. Players are forced to stare at the ticking clock, and many have gotten angry (and rightly so). I’d like to say that this is very common in early stage MMOs so members really should back off a bit. Yes, you have a right to complain a bit and ask for better service. The developers have heard the pleas and are trying their best.
As of May 28th, 2009, the developers latest solution to preventing lag, is by creating more servers to even out the load. In addition, Evony has made an auto-reconnect when a player is “kicked” or loses connection with the server he/she is on.
Another great upcoming feature is an official Evony Server Status page. The programmers are working hard to release this so that people can view the availability of servers at their leisure.
Tags: article, complain, connection, evony, lag, page, preventing, rant, server, status
Posted in Evony Development, Evony Game Guides | No Comments »
Friday, May 29th, 2009
This is a very basic article with information about Evony “valleys”.
A valley is the generic term that consists of Flats, Forests, Lakes, Swamps, Hills, Deserts, and Grasslands. So yes, a flat is a valley.
- A flat is an area of land that you may attack and if successful, take for your own. The purpose of a flat is to build more cities. When somebody constructs a city, and abandons it, the barbarian city level is that of the flat when he/she conquered it.
- A forest is an area of land which has many trees and shrubbery. You may attack and if successful, takes for your own. Forests are extremely useful, because they increase lumber production. The higher level the forest is, the higher percent increase you will receive upon conquering.
- A lake is an area of land that you may attack and if successful, take for your own. Lakes are used to increase food production, and are a higher percent increase than grasslands. A higher level of the lake means a higher increase in food production.
- A swamp is an area of land that you may attack and if successful, take for your own. Swamps are also used to increase food production. A higher level swamp results in a higher increase in food production.
- A hill is an area of land that you may attack and if successful, take for your own. Hills are the only valley that is used to increase iron production. A higher level hill means a higher increase in iron production.
- A desert is an area of land that you may attack and if successful, take for your own. Deserts are also the only valley used to increase stone production. A higher level desert means a higher increase in stone production.
- A grassland is an area of land that you may attack and if successful, take for your own. Grasslands are used to increase food production. A higher level grassland results in a higher increase in food production.
Remember, your valleys can be re-conquered by other players, so be sure to defend them well.
Tags: article, deserts, evony, flat, food, forests, grasslands, guide, hills, information, iron, lakes, land, lumber, production, stone, swamps, valleys
Posted in Evony Game Guides | 1 Comment »
Wednesday, May 27th, 2009
What makes your city look bigger from the Map View? What makes your walls look bigger?
On the outside, your Town Hall level affects the appearance, or how big, your city looks.
Level 1 Gives you a small village.
Level 4 Gives your city some walls.
Level 7 Gives your walls towers, a gate, and increases the size of your walls.
Level 10 Makes your city extremely larger, much like a castle.
Remember, this is only about appearances from the Map View.
Tags: bigger, castle, city, evony, level, map, stronger, taller, town hall, view, village, walls
Posted in Evony Game Guides | No Comments »
Wednesday, May 27th, 2009
This is a short but sweet article about how to make a second city, third city, fourth city, and so forth.
Firstly:
You need 10,000 food, 10,000 lumber, 10,000 stone, 10,000 iron, and 10,000 gold. In addition, you need to own at least one flat and have 250 workers available.
In order to build the X amount of cities, these are the Titles you need:
1st City – Civilian
2nd City – Knight
3rd City – Baronett
4th City – Baron
5th City – Viscount
6th City – Earl
7th City – Marquis
8th City – Duke
9th City – Furstin
10th City – Prinzessin
Please keep in mind that you will need the required Rank, medals, and gold to advance through the Titles.
Secondly:
To actually build your city, you need to click on the flat that you want to build your city at, and click “Build City”. You want the allotted time, and ta-dah! You have your next city!
Tags: build, building, city, construct, evony, flat, food, gold, iron, lumber, medals, rank, stone, titles, workers
Posted in Evony Game Guides | No Comments »
Sunday, May 24th, 2009
Well, I think it’s time for me to give you guys the summary of Evony’s development in the last couple weeks.
- Evony has opened several new servers for old and new players to play on. Since my last development post, Evony has released Server 6, Server 7, Server 8, and Server 9.
- Evony has selected two new forum moderators to help manage the forum boards: Cyhort & Kitiara.
- Evony has officially announced that they will be “pruning” inactive players on all the servers.
- Accounts with less than 100 prestige will be flagged inactive after 3 days with no login.
- Accounts with between 100 and 1000 prestige will be flagged inactive after 7 days with no login.
- Accounts with more than 1000 prestige are subject to being flagged inactive after 60 days with no login. We are not currently marking these accounts inactive, but we may do so in the future without further notice.
- In addition, accounts which have only one city, and that city has high grievance with 0 loyalty will be flagged as inactive after 5 days with no login.
- The only exceptions are accounts which have purchased Evony Cents. These accounts will never be flagged as inactive.
- All accounts which are flagged as inactive will be deleted during the daily maintenance period. If you do not want your account to be deleted, log in once in awhile!
- Evony has made some patches to improve your game-play:
- When a beacon tower detects enemy troops marching to one of your cities, the Reports icon will flash in red.
- When there are finished quests, the Quest icon will flash in green.
- Coordinates can now be removed from Coordinate List.
- Mail and Reports systems have been optimized.
- On the payment screen, your account email address is automatically filled in for new users, to help prevent errors processing.
- Evony made a contest called “Queen of Evony”. The goal of the contest is to give the community some fun and to reward women who are dedicated to Evony. The winner and the winner’s alliance will receive in-game rewards.
- With the release of the “Queen of Evony”, many men have been hopeful about a “King of Evony” contest. Will there be a contest for who is the greatest King? Who knows *wink*…..
That’s all for now people. Be sure to check back everyday for new guides and news!
Tags: changes, evony, Evony Development, inactive, king, moderators, news, patches, players, queen, servers, updates
Posted in Evony Development | No Comments »
Sunday, May 24th, 2009
An alliance is a group of players that come together to help each other out diplomatically and militarily. Alliances are not easy to run and, on the contrary, are extremely hard to maintain if you expect to become powerful. It takes a lot of effort, time, and patience.
The following are some of the basics on alliances in Evony:
- Generally the alliances that succeed are the ones who have players who are consistently increasing their prestige and armies. If a member of an alliance gets 5k prestige in 2 days, and then gets nothing for another 2 days, and then gets another 5k prestige, this player is not reliable and not a good alliance member.
- An alliance can only reach 100 members if the host has an Embassy level 10. Now, usually this is not simple, except that Evony sells an item called “Ritual of Pact” which automatically allows your alliance to get 100 members. This is how some alliances get 100 members within a few days of starting.
- Usually, a strong alliance will have “sister” or “brother” alliances. These other alliances formed because the original alliance reached its capacity of 100 members. The alliances are all allied with each, and are essentially one alliance.
- Members of the same alliance can do the following with each other: Transport resources to and from each other, reinforce each others’ cities with their own armies, and talk to each other in a private alliance chat.
Tags: basics, brother, embassy, evony, Evony Alliances, host, members, prestige, ritual of pact, sister
Posted in Evony Alliances, Evony Game Guides | No Comments »
Sunday, May 17th, 2009
May 17th, 2009:
As of the date above, I will summarize, describe, and elaborate on the medals in Evony.
Firstly:
Medal drops have been updated. The previous medal drops of basically zero have now been changed to a higher drop rate. The medals are worth more with increasing value based on how much loyalty the medal will give to a hero, how easy it is to obtain the medal, and what promotion you need the medal for.
The medal rankings, from lowest to highest / easiest to hardest:
Cross Medal
Rose Medal
Lion Medal
Honor Medal
Courage Medal
Wisdom Medal
Freedom Medal
Justice Medal
Nation Medal
Secondly:
If you are trying to get a lower level medal, like a Lion Medal, then you will need to attack lower level valleys and barbarian cities, such as levels 1-3. If you are trying to get a higher level medal, like a Freedom Medal, you will need to attack higher level valleys and cities, such as levels 6-9.
Thirdly:
The type of valley does not matter. If you attack a level 2 lake, you have the same chances as obtaining a medal as attacking a level 2 flatland. The medal quest information has not been updated. Although the quest still says that you have a higher chance of getting a medal from a certain valley, I repeat, it does not matter.
Fourthly:
Scout Spamming is not a very effective way of obtaining medals now. The first reason is because you get negative prestige for scout spamming. The second reason is because a main factor in getting medals is how much the valley has regenerated its troops. If you attack an empty valley, your chances of winning a medal are next to zero. If you let the troops completely regenerate within the valley, you have a much higher chance of getting a medal.
Hods Way of Getting a Medal:
If you want to know exactly how to get the medals you need, then please read THIS GUIDE.
That’s the story everybody. I hope this helped you be more informed on the current medal happenings. Good luck on getting your medals and getting promoted!
Tags: cities, courage, cross, drops, evony, flats, freedom, honor, justice, lion, medals, nation, promotion, rose, scout, spamming, valleys, wisdom
Posted in Evony Game Guides | 1 Comment »
Saturday, May 16th, 2009
The basics of Evony military units and troops are essential to making sure that you win your battles. In essence, the point of Evony is to be the most powerful player in the game, but having the largest and strongest army.
Military Units Basics:
Workers: Workers are meant to transfer bulk resources. They are very weak and cannot defend themselves well. Thankfully though, they can carry a lot of load. In addition, you need 250 to construct a new city.
Scouts: Scouts are the weakest of all the cavalry units. Scouts are very important to have however, because you need them to scout out enemy cities and valleys. Scouts also are the only units that can destroy your opponents’ scouts when he/she scouts you.
Pike-men: Pike-men are very fast and are the ideal unit to destroy enemy cavalry units. However, due to the fact that other units are just as effective, few players use Pike-men in bulk.
Archers: Without a doubt, the most intimidating army is one that consists of a large amount of Archers. Archers are by far the most valuable unit. Why? I have explained the importance of range in a past article. To read more on why range and archers are your top priority, please click HERE.
Cavalry: Cavalry are swift and speedy. If you have a lot of them, you can take out archers, swordsmen, warriors, and virtually anything in your path. Their biggest weakness is Abatis.
Cataphracts: Cataphracts are a terror when you have them in great multitude. Of course, everything has a catch. Cataphracts would destroy everyone in your path if you had enough of them, however, they are extremely difficult to support. With a cost of 36 food per Cataphract, anyone who can maintain a large army of them has to be very actively plundering.
Transporters: Transporters are Workers that are beefed up. They are slower but have a load of 5,000 which is very important when you are plundering or putting a city under siege.
Ballista: Ballista are expensive, take a long time to create, and are pretty slow, but are worth it if you make enough of them. They are one of the only units that can effectively take out archers.
Battering Rams: These are powerful durability wreckers. They are used to smash through enemy walls and defenses.
Catapults: These are the strongest ranged units. If your archery technology is high enough, you can take out enemy archer towers without even being hit once. Catapults are also the most expensive to build, not to mention they take a very long time to build.
I will go into more detail on battle strategies in later articles.
Tags: archers, army, ballista, basics, battering rams, cataphracts, catapults, cavalry, evony, military, pikemen, scouts, transporters, troops, units, warriors, workers
Posted in Evony Game Guides | 1 Comment »
Tuesday, May 12th, 2009
In Evony, each military unit has a range. This range is the distance at which that unit can attack from. Before I continue, I will review each unit’s un-upgraded range:
Worker Range = 10
Warrior Range = 20
Swordsman Range = 30
Pike-man Range = 50
Cataphract Range = 80
Cavalry Range = 100
Battering Ram Range = 600
Archer Range = 1,200
Archer Tower Range = 1,300
Ballista Range = 1,400
Catapult Range = 1,500
Now, let’s move on to the basic information on range in Evony:
- The lowest ranged unit is the Worker, and the highest ranged unit is the Catapult.
- Each unit has an un-upgraded starting range, which I have stated above.
- Once a type of unit is in range to attack another enemy unit, they will attack. Any other units that you have that are not in range to attack yet, will advance by their individual speed.
- The battle will start at the highest range on either side. Basically, the highest range from either the offense or the defense will initiate the battle. If someone has a Ballista, the battle will start at 1,400. If the highest range out of both sides is a Swordsman, the battle will start at 30.
- The Archery Technology raises the range of your archers by 5% per technology level researched.
Now, I’m sure many of you have already put two and two together. However, I’ll break it down for you just to make sure:
- Whichever side has the higher range will get at least 1 free round of shots at the opponents which could easily turn the battle. This is because the archers with say 1250 range will start the battle 1250. Unfortunately for the opponent, his/her archers cannot shoot until a range of 1200 which forces them to walk forward while they are picked off.
- This ties completely into the Archery Technology. At this point in the Evony game, Archery Technology is by far the most important in the game. Mainly, this is because whoever has the higher range, will gain an unimaginable advantage. For example, you could have 1,000 archers with level 8 Archery, and your opponent has 2,000 archers with level 3 Archery, and you will easily win the battle. I will go more in detail about the Archery Technology in a later guide release.
Now, I’ll move on to fortifications and, more importantly, Archer Towers.
Look up again, and you’ll notice that Archer Towers is italicized and bolded. You’ll also notice that it has 100 more range than regular archers. Thus, Towers always get at least 1 free round of shots on your archers. Thus, it is so hard to defeat Archer Towers, unless your Archery Technology level is much higher than the opponent’s.
I will talk more about the amazing units, Ballista and Catapult in a later article. Please stay tuned, and I hope you understand the importance of range now.
Tags: archers, archery, battles, evony, important, military, range, technology, tower, unit
Posted in Evony Game Guides | 2 Comments »
Sunday, May 10th, 2009
Due to many questions, I have decided to just give you the amount of enemies you might encounter if the scout report is not detailed.
Few = 1 – 24
Pack = 25 – 49
Lots = 50 – 99
Horde = 100 – 249
Throng = 250 – 499
Swarm = 500 – 999
Zounds = 1,000 – 2,499
Legion = 2,500 – 4,999
Bulk = 5,000 – 10,000
Giga = 10,000 – “Infinite”
Tags: bulk, evony, few, giga, horde, legion, lots, pack, scout reports, swarm, throng, uncertain, zounds
Posted in Evony Game Guides | No Comments »
Sunday, May 10th, 2009
Well I think it’s time for some updates about what’s been going around lately. If you haven’t heard about any of the following, you know now:
- Due to the recent change in name, we have changed our main page link from http://hods.com/civony to http://hods.com/evony.
- We have added a few new categories to the Evony Guides sections. These include: First 7 Days which includes guides and help about what you should do in your first 7 protected days of playing Evony and Maxing Resources which has the four ways to obtaining maximum resource productivity.
- We have released the official Evony myspace which can be found here: http://myspace.com/evonyfans. If you have a myspace account, then please add it so you can be a true Evony fan 
- We are nearly finished with developing the Hods Freebies. These freebies will include getting free resources, valleys, cities, and honor. Be sure to be around when we released the Hods Freebies; you don’t want to miss out!
- We passed the 100 posts mark on the community forums.
- We have opened a new opportunity for alliance hosts/officers to get a selective board on our forums for free! Click Here to learn how to get a whole section for your alliance!
Stay tuned for more to come!
- Hods
Tags: announcements, civony, evony, fan, guides, Hods, may, news, site
Posted in Hods | No Comments »
Sunday, May 10th, 2009
Heroes are the foundation of a strong army, a wealthy city, and powerful scouts. They are required to lead your army into battle. If used effectively, you can gain a lot of prestige and honor. If used in the wrong way, or not used at all, you will be over-run.
To begin, you need an Inn and a Feasting Hall. You can build these by clicking on an open slot in your town.
Inn: This is where you can find and recruit a hero. The number of possible heroes to recruit increases as the level of your Inn does. The higher level Inn, the more options you have.
Feasting Hall: Everybody needs to live somewhere and the heroes are no exception. The Feasting Hall provides a place for the heroes to live. The number of heroes you can own depends on the level of the Feasting Hall. If you have a level 4 Feasting Hall, you can own/have four heroes.
Castellan/Mayor: In the Feasting Hall there is an option called “Appoint Mayor”. This allows you to choose one of your heroes to lead the town. Mayors do not carry over for different cities, so you’ll need to appoint a new one for each city. Mayors cannot lead your troops into battle or help scout out a city. In order to make your resources maximized, read more about it by clicking HERE.
I’m sure you’d like some elaboration on what each attribute of a hero does. A hero has five stats: Politics, Attack, Intelligence, Loyalty, and Salary. The only three that matter when appointing a Mayor are Politics, Attack, and Intelligence.
Politics: When a Mayor is appointed his Politics level decreases building time and makes your resource collection faster.
Attack: When a Mayor is appointed his Attack level lowers the time it takes to train troops. The higher level Attack, the faster your troops will be trained. The Mayor’s Attack level also helps fortify your city when you are under attack.
Intelligence: When a Mayor is appointed his Intelligence lowers the time it takes to research technology. In addition, if you send a hero with a scouting party, it will reveal more information if it has high Intelligence.
Loyalty: Each Hero has his/her own loyalty. The lower the loyalty of a hero, he/she has a higher chance of being captured and persuaded by an enemy upon defeat.
Salary: This is the most self-explanatory of all the stats. A hero loves to get paid, and thus his salary. He is paid every hour. The hero costs 20 gold for every level it has. For example: A level 3 hero would cost 60 gold per hour, and a level 40 hero would cost 800 gold per hour.
Leveling up:
Every time you upgrade your hero, you can add one point to any of the hero’s attributes.
Tags: attack, castellan, evony, feasting hall, gold, heroes, inn, intelligence, loyalty, mayor, overview, politics, recruit, salary, summary
Posted in Evony Game Guides | 1 Comment »
Friday, May 8th, 2009
On May 5th, 2009, Civony, a massively multiplayer online real time strategy game (MMORTS) changed its name to Evony. The reason for this change is unknown at this time. What we do know, is that Civony was apparently still a game in beta mode, and that changing to Evony meant that it was officially live. All the “beta testers” who played on Civony will be receiving a “special reward” sometime soon.
Tags: beta, changes, civony, evony, game, MMORTS, name
Posted in Evony Development | 1 Comment »
Thursday, May 7th, 2009
I’m guessing…no I’m positive that every single person has experienced a time, or multiple times, when he/she has needed a lot more gold than they had. Now before I explain the process to obtaining more gold, I must warn you – you need to have excellent food production. If you do not have over 15k (minimum) food production rate, I would not suggest using this method. In addition, you must have over a population of 20k and at least 14 cottages of mid-level.
For when you are at the computer:
As stated above, this is the first part of two steps. This is what you must do when you are monitoring your computer and actively playing Evony.
Go to your Town Hall and set your tax rate to 100(%). Some of you may be saying…what the…why would you do that? That will just lower your loyalty down to 0 and you won’t have any more population. Yes, that is correct. However, there are two very easy ways to increasing loyalty: Disaster Relief and Praying. Unfortunately, Praying costs quite a bit of gold so it’s not worth it. On the reverse side, Disaster Relief (+5 Loyalty) is very convenient and does not cost anything but an ample amount of food. Every 15 minutes, continue to use Disaster Relief. You will soon realize that although your loyalty may go down, it should stay within 90-95 if you are using Disaster Relief every 15 minutes.
Please remember, do NOT keep the tax rate at 100 when you are not able to monitor your computer. Instead, you should set the tax rate to 50(%) when you are sleeping, or not at the computer. Why?
For when you are asleep or not at the computer:
This is the second part of two steps. This is what you must do when you are away from home, sleeping, or not at your computer.
Go to your Town Hall and adjust your tax rate from 100 to 50. Why? Simply because it is the most efficient tax rate that anybody could set it to. I would not state that blindly, so I have mathematical proof to back my claim:
Your Population = {1 – (0.01 x Tax Rate)} x Maximum Population
Tax Income = (0.01 x Tax Rate) x Your Population
By using substitution, we can conclude that:
Tax Income = (0.01 x Tax Rate) x {1 – (0.01 x Tax Rate)} x Maximum Population
Now, simplify everything down:
Tax Income = (0.01 x Tax Rate) x [1 - (0.01 x Tax Rate)] x Maximum Population
Tax Income = (Maximum Population ÷ 100)Tax Rate x (1 – 0.01 Tax Rate)
Tax Income = (Maximum Population ÷ 100) x Tax Rate – (Maximum Population ÷ 10,000) Tax Rate^2 = 50
Now, try plugging any number in for 10,000. The result will always be 50.
Thank you Zenrax for taking the time to do this math.
So, everyone, have fun making over 10k, 15k, 20k, even 35k gold an hour!
Tags: disaster relief, earning, evony, food, gold, income, population, production, rate, tax
Posted in Evony Strategy Tips | 4 Comments »
Wednesday, May 6th, 2009
There is always the question that people pose: Should I / Am I ready to dive into battle before my 7 day protection is up?
In short, no you should not upgrade your Town Hall past level 4 before your protection time is up.
It’s better to be safe than sorry. I know I would much rather come out dangerous than become a resource farm where my neighbors just mooch off my hard work and steal my resources.
The main reason you should not do this is because all the people who started before you and already let their 7 day protection run, have several days advantage over you. With those few days, they were able to build up an army to wipe you clean. In theory, if you waited the 7 days, you should come out about even and they will not risk trying to fight you.
Moving on, there is one secret situation in which you should upgrade your Town Hall past level 4 before your 7 day protection is up. I’m going to share it with you.
When a server is first released, usually the people who join the server within a few hours have an advantage because they know if they go out of the protection, there is nobody with 250k+ prestige ready to pounce on them. Not only do they have no fear of attack, they get more resource fields because each Town Hall upgrade adds 3 more spaces. Within a day or two, these people have a huge advantage and will be the first one with a large army because of the higher resource production. The chain continues, and they are a powerhouse.
So, the only time I would ever recommend going out of protection before the 7 days expires, is only if you join the server within a day of its being released.
Tags: 7, day, evony, leaving, prestige, protection, resources, town hall
Posted in First 7 Days | No Comments »
Wednesday, May 6th, 2009
This is the fourth (and final one) of four detailed guides to maximizing your resource production. Without a doubt, after you have read all four, you will have a much better idea of how to get iron, lumber, stone, and food much more quickly. The first guide on resource buildings and fields can be found HERE. The second guide on the Castellan / Mayor can be found HERE, and the third guide on researching technology can be found HERE.
To start off, I would highly advise that you scout your target before every attack. You never know what may be up their sleeve. Recruit a hero with a high intelligence rating and use this hero for scouting. You will yield better results. You will also need to upgrade your rally point to at least level 2.
When attacking a valley, I would suggest doing so with a large enough army that you outnumber the opponent 3 to 1. This will guarantee you very low casualties.
Try to only conquer valleys that are NOT controlled by another lord. The reason for this is because conquering land that is someone elses’ could lead to a war between you two. This would only cause resource loss on both sides.
Determine what resources you want to add a production bonus to and find level 1 valleys nearby and attack them. After the attack is over you have to tell the army to return, otherwise they will just camp at the valley. You will need as many soldiers as you can as you expand your conquest.
After you have all the level 1 valleys that your town hall can support, upgrade the town hall, now you can attack another 3 valleys (for each Town Hall upgrade). Keep upgrading the town hall until you have a level 4 town hall. Conquer as many level 1 valleys as the town hall at level 4 will support.
Now recruit some more scouts, preferably more than 30. Scout a level 2 valley. Research archers and recruit some archers, depending on what army you will be facing in the level 2 valley you just scouted. To be safe, get at least 50 archers.
Recruit an army so that it is 3 times larger than the army in the level 2 valley.
Abandon one of your level 1 valleys and attack the level 2 valley. Continue doing this for each level 2 valley. Continue doing this as you move up to ultimately, level 10 valleys.
Tags: conquer, evony, level 1, maximize, resources, scouts, valleys
Posted in Maxing Resources | No Comments »
Tuesday, May 5th, 2009
Well here are some recent updates to Hods.com:
- I have chosen the first moderator for the Hods.com Forum: logrus. Congratulations, and thanks for helping out!
- The four guides to maximizing resource production are all complete. You may view them HERE.
- We have gotten some guide suggestions and will be adding them as soon as possible.
Tags: announcements, changes, evony, fan, forum, Hods, news, site, updates
Posted in Hods | No Comments »
Tuesday, May 5th, 2009
This is the third of four detailed guides to maximizing your resource production so that your Evony experience is that much more fun. The first guide on resource buildings and fields can be found HERE. The second guide on the Castellan / Mayor can be found HERE.
Technology:
To begin with your resources technology researching, you need an academy. The Routine Quest gives a reward for building and upgrading the Academy, so be sure to collect that. Once the academy is built, research Agriculture, Lumbering, Masonry, and Mining. This will cost gold. You will get some gold from the Routine Quest, for completing the first level of each of these. After that, it will slowly but steadily drain a large amount of your gold.
As each upgrade for Agriculture, Lumbering, Masonry, and Mining describes, you need to have the level resource building in order to research that level resource.
For example: In order to research level 6 Lumbering, I would need to have at least a level 6 sawmill.
The Construction technology is very important as the levels of your buildings increase. You need to research this technology as soon as possible. Unfortunately, the requirements to research this technology are:
Level 2 Forge
Level 2 Workshop
Level 5 Lumbering
Level 2 Metal Casting
Level 5 Academy
The more cities you have, the faster Academy research will occur. This is because the research carries over for to new cities, so you can be researching more than 1 thing in the academy at a time.
Tags: academy, agriculture, evony, guide, lumbering, masonry, maximizing, mining, research, resources, technology
Posted in Maxing Resources | No Comments »