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Hods - Evony Fan Site!

April 25th, 2009

The Hods Fan Site is your Evony resource. Please enjoy our guides, articles, tips and hints that we will be adding daily.

All updates and changes regarding Hods.com will be at the community boards which have been opened as of May 3rd, 2009. You should join the forum by clicking here.

Evony Warriors Cheat

June 22nd, 2009

I went to investigate and got all the information on the pre-existent Evony exploit. Hundreds of players were using a cheat to gain abnormal prestige in unrealistic time.

The bug was discovered when a player decided to crash 1,000 warriors into a high level NPC. That player lost all the warriors but enjoyed a boost of 2,000 prestige. The reason for this is because the troop value of 1,000 warriors was a lot less than what the player was able to kill with those warriors. Thus, the player’s prestige went up quite a bit. That player told his/her alliance and it spread from there. People started gaining prestige in hundreds of thousands every day. The exploit had gone too far. Evony patched the cheat and people who used this continuously had their prestige reset to 0.

Evony Academy

June 17th, 2009

Evony Academy

In Evony, the Academy is one of the most essential buildings you can construct. The Academy makes people win battles, obtain resources more quickly, construct other buildings faster, and create military units and fortifications with immense speed.

The following can be researched in the Academy:

Agriculture: “enhances food production”

This is just as important as any of the other military enhancements because armies need food. Without food, your armies will starve.

Lumbering: “enhances lumber production”

Just like agriculture, lumbering is a must. Lumber is required for every single unit you create.

Masonry: “enhances stone production”

The faster you can get stone, the more fortified units you can create. We all need more defense!

Mining: “enhances iron production”

Similar to lumbering, iron is needed for any creation of a military unit. Iron is a necessity.

Metal Casting: “enhances production speed of mechanics”

From personal experience, trust me, you need at least level 9 or 10 of Metal Casting once you have established yourself. Mechanics are powerful units in Evony and you want to build them as fast as you can.

Informatics: “the more detailed information you gain”

Informatics is not a technology that is most useful for offense, but rather a very helpful and strategic defensive research. If you have high informatics, you will know the size and strength of your attackers and can be ready whether it be retreat or stand and win.

Military Science: “enhances training speed”

Although this does not directly relate to victory or loss in battle, generally the lords who can train their troops the quickest will have a larger army. The larger your army is the most dominant you are. This is also a pre-requisite for many other technologies.

Military Tradition: “enhances army’s attack”

Without a doubt, anyone without a high military tradition will lose many battles. The more attack you have, the stronger you are.

Iron Working: “enhances army’s defense”

Again, this is very vital to a strong civilization. Without defense, your troops will get massacred within moments.

Logistics: “enhances army’s load”

You can carry more resources with higher logistics. This is important if you intend on attacking cities that are far away, or want to transport resources to and from your different cities.

Compass: “enhances infantry moving speed”

The higher this is, the faster your troops will move around. Given the fact that the majority of your army will be infantry (archers, warriors, etc) it would be wise to have a high compass level. It could determine victory or loss in battle.

Horseback Riding: “enhances moving speed of cavalry and mechanics”

The higher this is, the faster your troops will move around. Horseback riding helps scouts, cavalry, cataphracts, ballistae, transporters, battering rams, and catapults. I must say, the mechanics units move very slowly, so you might want to research this.

Archery: “enhances shooting range”

This is considered to be the most important technology. If you do not plan on trying to get level 10 archery you are making a huge mistake. Why? For more information on the importance of range, click HERE.

Stockpile: “enhances warehouse capacity”

This is probably the least essential technology in the game. The goal of this research is to help you keep resources if you get plundered. The biggest problem with this is that anyone with privateering will come in and destroy you anyways.

Medicine: “enhances army’s life”

The higher your medicine level, the more “hitpoints” each and every military unit will have. This is important, because if your attack, defense, and range is exactly equal to your opponent’s, then it will come down to whoever has more life.

Construction: “enhances construction speed of buildings and fortified units”

This is one of the most useful technologies in Evony. The faster you can build buildings and defenses, the more powerful you will be.

Engineering: “enhances durability of walls”

The higher your engineering level, the more space you have to build fortified units. Who doesn’t want to build more defenses?

Machinery: “enhances repairable rate of fortified units”

For those of you who do not understand this, it is similar to when an NPC regenerates its traps and archer towers. The higher your machinery level, the more fortifications will regenerate after being defeated. This is highly useful when an enemy destroys your defenses and then gets a surprise when 75% of your defenses spring back up!

Privateering: “Decreases rival’s warehouse down to 3% whilst plundering”

Although you need a level 10 Academy to research privateering, it is extremely useful. If you have a powerful army, you can plunder your enemies who have a warehouse without fear of them keeping the majority of their resources.

Evony Markets

June 16th, 2009

Evony Market

In Evony, the market is a very simple, yet important building. You may construct one by clicking on an open building spot in your Town and clicking on the market. You will need a small amount of resources to build it.

A market is your source for selling surplus resources and buying resources you are in need of (Food, Lumber, Stone, Iron). The currency is gold. You receive gold for selling and spend gold for buying. Often, players will take advantage of high and low prices, and make a profit.

Evony NPCs

June 15th, 2009

Evony NPCs

In Evony, an NPC (Non-player character) is a city that is not controlled by another player. Their levels can vary, and the higher level the NPC, the more difficult it is to defeat. A level 1 NPC has all level 1 buildings. A level 5 NPC has all level 5 buildings, and so on. NPCs are the most common source for supplying a persons’ army and are great for earning hero EXP. Of course, if you lose, you’ll lose your army and prestige. Currently, the goal of many people is to conquer a level 10 NPC, because of its benefits as all level 10 buildings. Unfortunately, these are one of the most difficult to defeat in the game, because they have 400,000 warriors and many defenses. I’ll be describing how to defeat a level 10 NPC in a later guide.

Evony Resources

June 15th, 2009

This is a very basic guide on Evony resources.

In Evony, the four resources are food, lumber, stone, and iron. These resources are used to construct buildings, research technology, and train troops. Gold is not a resource in Evony, but it is a supply. Gold is required to research technology, comfort your villagers, and is used as a currency to trade the other four resources.

You can get the four resources and gold in several different ways. You may build farms for food, sawmills for lumber, quarries for stone, and ironmines for iron. The higher level you upgrade your resource buildings, the more resources you will obtain per hour. You may also buy and sell resources at the market. You sell your surplus resources for gold, and use that gold for research or to buy a resource you’re more in need of. Finally, you may obtain resources and gold from defeating an opponent in battle. If you win a battle against an NPC or player, you will get resources according to how much they have and how much you can carry.

RTTH - Prestige Analysis

June 15th, 2009

After publicly releasing RTTH, we got many requests for more information. I’m going to extend a bit about RTTH and the implications about it.

In the first article, we learned that the Rank, Title, and Town Hall level affects how much prestige you get per completion. Now many people went on to panic, completely regretting promoting themselves. Let’s look at this logically:

Scenario 1:

I have 1 city and I am a Civilian Rank and Civilian Title. I receive 18 prestige for each time I upgrade a cottage to level 5.

Scenario 2:

I have 1 city and I am a Lieutenant Rank and Knight Title. I receive 9 prestige for each time I upgrade a cottage to level 5.

Scenario 3:

I have 2 cities and I am a Lieutenant Rank and Knight Title. I receive about 9 prestige for upgrading a cottage to level 5 in my first town, and I receive about 9 prestige for upgrading a cottage to level 5 in my second town.

Of course, the prestige you get depends on the Town Hall level as well. This is purely an example.

As you can see, Scenario 1 and 3 are more desirable than Scenario 2. This means that it is not bad to promote yourself. It is simply bad to promote yourself at the wrong time. The only reason you should promote yourself, is if you know you have enough support from your other city(cities) to start the next one. Let’s take a look:

Scenario 1:

I have 1 city and I am a Civilian/Civilian. I can construct 1 building at time and research 1 technology at a time. I get roughly double the prestige per completion to that of a Lieutenant/Knight.

Scenario 2:

I have 1 city and I am a Lieutenant/Knight. I can construct 1 building at time and research 1 technology at a time. I get roughly half the prestige per completion to that of a Civilian/Civilian and a Lieutenant/Knight who has 2 cities.

Scenario 3:

I have 2 cities and I am a Lieutenant/Knight. I can construct 2 buildings at a time and research 2 technologies at a time. I get roughly the same prestige total as that of a Civilian/Civilian and double that of a Lieutenant/Knight.

Now, let’s dissect what the above examples:

A person who is a Civilian/Civilian begins to advance in prestige more quickly than that of someone who is a Lieutenant/Knight and has only one city. This is because they both can complete things at about the same time, while the person with the lower Rank and Title gets twice as much prestige. +1 for Civilian/Civilian

A person who is a Lieutenant/Knight and has 1 city begins to fall behind a person who is a Lieutenant/Knight and has 2 cities. This is because they both get the about the same prestige per completion, but the Lieutenant/Knight with 2 cities can complete things twice as fast due to the 2 cities. +1 for Lieutenant/Knight with 2 cities

So what happens when a person who is Civilian/Civilian pits him/herself against a Lieutenant/Knight with 2 cities?

There are two possible outcomes:

The Lieutenant/Knight has a very established 1st city and can fully support both itself and the second city without a problem. The Civilian/Civilian and Lieutenant/Knight will be fairly even, and then the Lieutenant/Knight will begin to pull ahead. This is because although they both are getting roughly the same amount of prestige, the Lieutenant/Knight with 2 cities can start building and researching more things, more quickly. Why? Well, for example, someone who has two academies can research twice as many things. Someone who has two cities could have level 5 construction while the Civilian only has level 3 construction because he/she only has one academy. The person with Lieutenant/Knight begins to pull ahead because all of their constructions are going faster. Due to having two cities, it cancels out the prestige per completion loss. Therefore, the Lieutenant/Knight starts pulling ahead. +1 for Lieutenant/Knight with 2 cities

The Lieutenant/Knight has a poorly established 1st city and can barely support itself, let alone support the second city. The Civilian/Civilian and Lieutenant/Knight will be fairly even, and then the Civilian/Civilian will begin to pull ahead. In theory, the Lieutenant/Knight should be able to stay even with the Civilian/Civilian, except that he/she cannot support the second city. In order to stay with the game, a player has to completely be ready to help his or her next city or both cities will begin to slow down, and thus, slower prestige. +1 for Civilian/Civilian

Wow, what a load to take in. Here’s the breakdown and summary:

- Do not promote yourself, unless you plan on making another city. If you care about prestige, then don’t fool yourself by thinking “I look better if I’m a Baronett”. If you aren’t considering another city, then you’re just hurting yourself.

- If a person wants to make another city while not falling behind in the prestige race, then he/she should be sure he/she is ready to fully support that next city. If he/she is not ready both economically and militarily, he/she will begin to decline in the top players. If in doubt, don’t promote.

- This all comes down to timing/speed and knowing your own strength. If you make the mistake of promoting yourself the moment that you are able to, you are going to regret it. Don’t promote your Rank unless you have enough medals to promote your Title as well and make that next city. A Lieutenant/Knight will have an advantage over a Captain/Knight.

So think about it. Keep your eyes open for another analysis of RTTH. There’s much more to it, and a lot more strategy than you may think!

RTTH - Prestige Building Secret

June 13th, 2009

Why am I not getting as much prestige now? Why is my prestige rising slower than it did when I first started?

Many players often wonder what they did wrong. “When I first started, I got 11 prestige just for upgrading a farm to level 4! Now I get 3!”

So what is the secret? What’s the trick? Is Evony scamming us?

The answer to these prestige building questions have not been answered anywhere yet. Are you ready? Read on.

The prestige you gain from constructing buildings, researching technology, and training troops comes from three things. Your Rank, Title, and Town Hall level affects how much prestige you get upon completing a building, research, or troop.

The lower you Rank is, the more prestige you will gain for each completion.

The lower your Title is, the more prestige you will gain for each completion.

The lower your Town Hall level is, the more prestige you will gain for each completion.

Why is this so? Where is your proof?

This is an example of logic and history. In the dark ages and olden times, if a King were to build a few factories, nobody would think he was a “better” (more prestigious) lord. Kings would only become famous if they built a huge castle or defeated a powerful nation in war.

This directly relates to the Rank, Title, and Town Hall level in Evony. To relate Evony to the example above, a King would be a Duke or Prinzessin. People who are have the rank of Prinzessin or Duke should not get prestige for upgrading a barracks to level 5 because they have already established themselves as a powerful person. They should only get prestige for winning a war, or finishing their research of Compass level 10. Now, a player with a rank of Knight will get an unearthly amount of prestige for researching Compass level 10, because that would be an amazing feat for somebody who has established themselves as a “less powerful person”.

How exactly does the Town Hall have anything to do with it?

The Town Hall is a representation of wealth, prosperity, and power. The higher a person’s Town Hall is, the larger his/her castle looks on the Map, and the more economic opportunities arise (resource fields). Don’t forget, you need a certain Town Hall level before you can advance in your Rank and Title. For anyone who had doubts that Town Hall is related to the Title and Rank, your doubts are now put aside.

Here’s a short summary and breakdown of what I have just said.

- The lower your Rank, Title, and Town Hall level is, the more prestige you will gain from completing a building, research, or troop.

- The explanation for this is that people who have higher Ranks, Titles, and Town Halls have given a message to the world that they are already a powerful person. They do not deserve to get as much prestige for the little things they do.

I’m sure many of you have realized the importance of this:

With this information, there is a way to get prestige so efficiently that you outstrip all the other Evony players.

I hereby dub these three factors that determine prestige building as: RTTH

So when your friends or fellow alliance members ask, refer them to this page and simply tell them “RTTH”.

Does this mean I should stay a Civilian my whole life? No it does not.

Does this mean I should never make a second or third city? No it does not.

Does this mean I should never upgrade my Town Hall to higher levels? No it does not.

Why?

Do you want Hods to release a guide on the exact process of gaining efficient prestige on Evony? Do you want to know when you should promote yourself, make another city, and upgrade your Town Hall? If you do, send an email to hods@ymail.com, titled “Prestige Gaining Request”.

Evony Phishing

June 11th, 2009

Why is my account getting “hacked” on Evony? How are people hacking my Evony account? How do I hack somebody’s Evony account?

These are very common questions that players ask.

Well, quite simply, you are not getting hacked. Nobody is hacking your Evony account. There are two possibilities of what is happening to you and I will go over one of them in this guide.

You are getting phished. What is phishing?

Phishing – “The practice of luring unsuspecting Internet users to a fake Web site by using authentic-looking email with the real organization’s logo, in an attempt to steal passwords, financial or personal information, or introduce a virus attack; the creation of a Web site replica for fooling unsuspecting Internet users into submitting personal or financial information or passwords”

In this case, it is most commonly when a person makes a fake Evony server or forum where he/she attempts to trick Evony players into entering their username and password.

Here is an example of what a phishing site might look like:

Evony Phishing Example

Click here for an enlarged image!

Please be sure to check the url that you are putting your username and password on! If somebody sends you a link and tells you that a new server is released, then be sure that it is the real Evony and not a fake.

I will go into keylogging, cracking, and password logging in another article. Stay tuned!

Early June Changes

June 6th, 2009

I believe that it’s time for me to inform you all about the updates and changes the UMGE or Evony, has made. I know some of you may be confused over a few things, so I will clarify everything as best I can.

- Over the course of 5 days, Evony released 5 new servers. For more information on this, click HERE.

- Evony then proceeded to releasing Server 15, Server 16, Server 17, World 1, World 2, and World 3. So what exactly is a World? Is it a special server that Evony has opened? In terms of the game and game-play, Worlds are no different. The servers and Worlds are exactly the same to play. The only difference is that Worlds are directed towards non-English speaking players. They’ve opened 17 English servers, so it’s only natural that they release some other language servers. I cannot say how many Worlds we can expect to see.

- Evony has changed the Walls defense so that if somebody has level 7 walls and has Rockfall, an attackers Ballista can be damaged. This makes it extremely difficult for people to farm NPCs over the level of 5, and makes players defense that much more important. To make this more realistic, Evony will re-name Rockfall to Defensive Trebuchet on June 10th.

- The Evony forum has some new moderators. It’s great to see Zim, Alusair, Thor, and Kittiana out there to help the moderating team manage the boards.

That’s all for now, folks. Be sure to keep your eyes open for the next addition!

5 New Servers

June 4th, 2009

A whole slew of new servers have been released at Evony.

Evony released Server 10 on May 28th, 2009.

Evony released Server 11 on May 31st, 2009.

Evony released Server 12 on June 2nd, 2009.

Evony released Server 13 on June 2nd, 2009.

Evony released Server 14 on June 3rd, 2009.

These servers do not have anywhere near as many players as servers 1-9, but are still growing admirably. I think we can expect to continue to see new servers being released.

May Lag

May 29th, 2009

Evony, the newest hit in the MMORTS gaming world, has over 500,000 players. Unfortunately with all these players, Evony has had a lot of lagging problems, where various servers are down and in-accessible. Players are forced to stare at the ticking clock, and many have gotten angry (and rightly so). I’d like to say that this is very common in early stage MMOs so members really should back off a bit. Yes, you have a right to complain a bit and ask for better service. The developers have heard the pleas and are trying their best.

As of May 28th, 2009, the developers latest solution to preventing lag, is by creating more servers to even out the load. In addition, Evony has made an auto-reconnect when a player is “kicked” or loses connection with the server he/she is on.

Another great upcoming feature is an official Evony Server Status page. The programmers are working hard to release this so that people can view the availability of servers at their leisure.

Evony Valleys

May 29th, 2009

This is a very basic article with information about Evony “valleys”.

A valley is the generic term that consists of Flats, Forests, Lakes, Swamps, Hills, Deserts, and Grasslands. So yes, a flat is a valley.

- A flat is an area of land that you may attack and if successful, take for your own. The purpose of a flat is to build more cities. When somebody constructs a city, and abandons it, the barbarian city level is that of the flat when he/she conquered it.

- A forest is an area of land which has many trees and shrubbery. You may attack and if successful, takes for your own. Forests are extremely useful, because they increase lumber production. The higher level the forest is, the higher percent increase you will receive upon conquering.

- A lake is an area of land that you may attack and if successful, take for your own. Lakes are used to increase food production, and are a higher percent increase than grasslands. A higher level of the lake means a higher increase in food production.

- A swamp is an area of land that you may attack and if successful, take for your own. Swamps are also used to increase food production. A higher level swamp results in a higher increase in food production.

- A hill is an area of land that you may attack and if successful, take for your own. Hills are the only valley that is used to increase iron production. A higher level hill means a higher increase in iron production.

- A desert is an area of land that you may attack and if successful, take for your own. Deserts are also the only valley used to increase stone production. A higher level desert means a higher increase in stone production.

- A grassland is an area of land that you may attack and if successful, take for your own. Grasslands are used to increase food production. A higher level grassland results in a higher increase in food production.

Remember, your valleys can be re-conquered by other players, so be sure to defend them well.

City from Map View

May 27th, 2009

What makes your city look bigger from the Map View? What makes your walls look bigger?

On the outside, your Town Hall level affects the appearance, or how big, your city looks.

Level 1 Gives you a small village.
Level 4 Gives your city some walls.

Level 7 Gives your walls towers, a gate, and increases the size of your walls.

Level 10 Makes your city extremely larger, much like a castle.

Remember, this is only about appearances from the Map View.

Building a City

May 27th, 2009

This is a short but sweet article about how to make a second city, third city, fourth city, and so forth.

Firstly:

You need 10,000 food, 10,000 lumber, 10,000 stone, 10,000 iron, and 10,000 gold. In addition, you need to own at least one flat and have 250 workers available.

In order to build the X amount of cities, these are the Titles you need:

1st City - Civilian
2nd City - Knight
3rd City - Baronett
4th City - Baron
5th City - Viscount
6th City - Earl
7th City - Marquis
8th City - Duke
9th City - Furstin
10th City - Prinzessin

Please keep in mind that you will need the required Rank, medals, and gold to advance through the Titles.

Secondly:

To actually build your city, you need to click on the flat that you want to build your city at, and click “Build City”. You want the allotted time, and ta-dah! You have your next city!

May News

May 24th, 2009

Well, I think it’s time for me to give you guys the summary of Evony’s development in the last couple weeks.

- Evony has opened several new servers for old and new players to play on. Since my last development post, Evony has released Server 6, Server 7, Server 8, and Server 9.

- Evony has selected two new forum moderators to help manage the forum boards: Cyhort & Kitiara.

- Evony has officially announced that they will be “pruning” inactive players on all the servers.

  • Accounts with less than 100 prestige will be flagged inactive after 3 days with no login.
  • Accounts with between 100 and 1000 prestige will be flagged inactive after 7 days with no login.
  • Accounts with more than 1000 prestige are subject to being flagged inactive after 60 days with no login. We are not currently marking these accounts inactive, but we may do so in the future without further notice.
  • In addition, accounts which have only one city, and that city has high grievance with 0 loyalty will be flagged as inactive after 5 days with no login.
  • The only exceptions are accounts which have purchased Evony Cents. These accounts will never be flagged as inactive.
  • All accounts which are flagged as inactive will be deleted during the daily maintenance period. If you do not want your account to be deleted, log in once in awhile!

- Evony has made some patches to improve your game-play:

  • When a beacon tower detects enemy troops marching to one of your cities, the Reports icon will flash in red.
  • When there are finished quests, the Quest icon will flash in green.
  • Coordinates can now be removed from Coordinate List.
  • Mail and Reports systems have been optimized.
  • On the payment screen, your account email address is automatically filled in for new users, to help prevent errors processing.

- Evony made a contest called “Queen of Evony”. The goal of the contest is to give the community some fun and to reward women who are dedicated to Evony. The winner and the winner’s alliance will receive in-game rewards.

- With the release of the “Queen of Evony”, many men have been hopeful about a “King of Evony” contest. Will there be a contest for who is the greatest King? Who knows *wink*…..

That’s all for now people. Be sure to check back everyday for new guides and news!

Alliance Basics

May 24th, 2009

An alliance is a group of players that come together to help each other out diplomatically and militarily. Alliances are not easy to run and, on the contrary, are extremely hard to maintain if you expect to become powerful. It takes a lot of effort, time, and patience.

The following are some of the basics on alliances in Evony:

- Generally the alliances that succeed are the ones who have players who are consistently increasing their prestige and armies. If a member of an alliance gets 5k prestige in 2 days, and then gets nothing for another 2 days, and then gets another 5k prestige, this player is not reliable and not a good alliance member.

- An alliance can only reach 100 members if the host has an Embassy level 10. Now, usually this is not simple, except that Evony sells an item called “Ritual of Pact” which automatically allows your alliance to get 100 members. This is how some alliances get 100 members within a few days of starting.

- Usually, a strong alliance will have “sister” or “brother” alliances. These other alliances formed because the original alliance reached its capacity of 100 members. The alliances are all allied with each, and are essentially one alliance.

- Members of the same alliance can do the following with each other: Transport resources to and from each other, reinforce each others’ cities with their own armies, and talk to each other in a private alliance chat.

Evony Medals

May 17th, 2009

May 17th, 2009:

As of the date above, I will summarize, describe, and elaborate on the medals in Evony.

Firstly:

Medal drops have been updated. The previous medal drops of basically zero have now been changed to a higher drop rate. The medals are worth more with increasing value based on how much loyalty the medal will give to a hero, how easy it is to obtain the medal, and what promotion you need the medal for.

The medal rankings, from lowest to highest / easiest to hardest:

Cross Medal
Rose Medal
Lion Medal
Honor Medal
Courage Medal
Wisdom Medal
Freedom Medal
Justice Medal
Nation Medal

Secondly:

If you are trying to get a lower level medal, like a Lion Medal, then you will need to attack lower level valleys and barbarian cities, such as levels 1-3. If you are trying to get a higher level medal, like a Freedom Medal, you will need to attack higher level valleys and cities, such as levels 6-9.

Thirdly:

The type of valley does not matter. If you attack a level 2 lake, you have the same chances as obtaining a medal as attacking a level 2 flatland. The medal quest information has not been updated. Although the quest still says that you have a higher chance of getting a medal from a certain valley, I repeat, it does not matter.

Fourthly:

Scout Spamming is not a very effective way of obtaining medals now. The first reason is because you get negative prestige for scout spamming. The second reason is because a main factor in getting medals is how much the valley has regenerated its troops. If you attack an empty valley, your chances of winning a medal are next to zero. If you let the troops completely regenerate within the valley, you have a much higher chance of getting a medal.

That’s the story everybody. I hope this helped you be more informed on the current medal happenings. Good luck on getting your medals and getting promoted!

Military Units Basics

May 16th, 2009

The basics of Evony military units and troops are essential to making sure that you win your battles. In essence, the point of Evony is to be the most powerful player in the game, but having the largest and strongest army.

Military Units Basics:

Workers: Workers are meant to transfer bulk resources. They are very weak and cannot defend themselves well. Thankfully though, they can carry a lot of load. In addition, you need 250 to construct a new city.

Scouts: Scouts are the weakest of all the cavalry units. Scouts are very important to have however, because you need them to scout out enemy cities and valleys. Scouts also are the only units that can destroy your opponents’ scouts when he/she scouts you.

Pike-men: Pike-men are very fast and are the ideal unit to destroy enemy cavalry units. However, due to the fact that other units are just as effective, few players use Pike-men in bulk.

Archers: Without a doubt, the most intimidating army is one that consists of a large amount of Archers. Archers are by far the most valuable unit. Why? I have explained the importance of range in a past article. To read more on why range and archers are your top priority, please click HERE.

Cavalry: Cavalry are swift and speedy. If you have a lot of them, you can take out archers, swordsmen, warriors, and virtually anything in your path. Their biggest weakness is Abatis.

Cataphracts: Cataphracts are a terror when you have them in great multitude. Of course, everything has a catch. Cataphracts would destroy everyone in your path if you had enough of them, however, they are extremely difficult to support. With a cost of 36 food per Cataphract, anyone who can maintain a large army of them has to be very actively plundering.

Transporters: Transporters are Workers that are beefed up. They are slower but have a load of 5,000 which is very important when you are plundering or putting a city under siege.

Ballista: Ballista are expensive, take a long time to create, and are pretty slow, but are worth it if you make enough of them. They are one of the only units that can effectively take out archers.

Battering Rams: These are powerful durability wreckers. They are used to smash through enemy walls and defenses.

Catapults: These are the strongest ranged units. If your archery technology is high enough, you can take out enemy archer towers without even being hit once. Catapults are also the most expensive to build, not to mention they take a very long time to build.

I will go into more detail on battle strategies in later articles.